Cult of the Lamb Sin Guide

The Sin currency icon in Cult of the Lamb
Followers / Currency

The impurity you harvest from your own flock, the Sins of the Flesh currency that fuels breeding, fleeces, and darker rituals.

Unlocks: Third BishopMain use: Mating TentRisk: Damned followers

Sin is the currency you make by corrupting your own followers and then absolving them of it. Added in Sins of the Flesh, it powers breeding, special fleeces, and the game's most sinister rituals, but harvest it carelessly and your followers turn on you.

It is a mid-game unlock. According to the wiki, Sin becomes available after you defeat the third Bishop and perform a sermon, which opens the Sin Doctrine path.

The catch is Damnation. The wiki notes that absolving a follower of Sin has a chance to turn them into a Damned follower who flees the cult, so how you farm Sin matters.

This guide covers how to unlock Sin, every way to farm it, what you can spend it on, and how to avoid creating Damned followers.

  • What it is Sin icon A currency from Sins of the Flesh, harvested from your flock.
  • How to unlock Bishop icon Beat the third Bishop, then hold a sermon.
  • Main use Mating Tent icon The Mating Tent, to breed followers.
  • The danger Damned icon Damned followers if you over-harvest one follower.

What Sin Is

Sin is a separate currency, not a stat. Per the wiki, it is the manifestation of your flock's impurity, a resource added in the Sins of the Flesh update and earned by maxing a Followers icon follower's Sin bar and then absolving them.

It unlocks after the third Bishop. According to the wiki, Sin becomes available once you defeat the third Bishop icon Bishop, and performing a sermon afterward triggers a cutscene and opens the Sin Doctrines icon Doctrine path.

Followers fill a Sin bar as they indulge. The wiki explains that sinful actions fill a bar above a follower's head, and once full they must be absolved, handing you the Sin as currency.

How to Get Sin

Sin comes from a long list of sinful activities. Per the wiki, the core sources are the Rite of Lust, Rite of Wrath, and Gluttony of Cannibals Rituals icon rituals, each of which loads Sin onto a follower to be absorbed.

Passive sources add up too. According to the wiki, followers can confess daily for Sin after the Doctrinal Extremist teaching, drink at the Drinkhouse, perform at a Drum Circle, or be born with the Born of Sin trait.

Some sources are situational. The wiki lists the Temptation's Fate Tarot card giving enemies a 10% chance to drop Sin, defeating bosses with the Violent Extremist trait, talking to Furfur icon Furfur at a Sinner location in The Rot, and a follower winning a fight against a Snowlamb.

RitualsRitual icon Rite of Lust, Rite of Wrath, Gluttony of Cannibals
PassiveConfess icon Confession, Drinkhouse, Drum Circle
CrusadeCrusade icon Temptation's Fate Tarot, Violent Extremist kills

What Sin Is Used For

Sin's biggest job is breeding. Per the wiki, the primary use of Sin is selecting two followers to mate in the Mating Tent, and the Sin is spent even if the Mating icon mating fails, so it is a real cost.

It also buys cosmetics and upgrades. According to the wiki, Sin crafts certain Outfits icon robes, upgrades and decorates the Temple, re-indoctrinates followers, and buys the Cowboy and Goat fleece icon Goat fleeces for 10 and 5 Sin.

It even saves you time. The wiki notes you can spend Sin to reset Purgatory icon Purgatory after a run without waiting an in-game day, and to raise Sin-themed buildings.

Avoiding Damned Followers

Harvest Sin from one follower too often and they become Damned. Per the wiki, when you extract Sin the game checks the last six harvests, and if at least three were from the same follower, that follower is Damned and forced from the cult through a black hole.

One trait softens the odds. According to the wiki, a follower with the Pure of Heart Traits icon trait has their Damnation chance reduced to 20%, making them safer Sin sources.

The fix is rotation. The wiki recommends keeping at least two Pure of Heart followers, or three ordinary ones, to switch between when farming Sin, and avoiding huge single-follower Sin dumps like the Sinner's Pride ritual.

Build Tip

Rotate your Sin farmers deliberately. In practice a Damned follower flees and must be beaten on a crusade to free them, so spreading Sin extraction across several followers is far cheaper than hunting down the ones you damned.

Trivia

Sin's tagline sums up the cult. Per the wiki, the resource is captioned "teach them to sin, then sell them salvation," a neat summary of the whole Sins of the Flesh loop.

Traits shift Sin output. According to the wiki, Hedonist and Unrepentant Traits icon followers generate more Sin, while Ascetic and Virtuous ones generate less, so you can build a flock tuned for Sin farming.

Damned followers come back as enemies. The wiki notes a Damned follower is randomly encountered on crusades once all four Bishops are beaten, arriving with the screen tinted red and slow projectile attacks, and defeating them frees them.

Common Mistakes

  1. Farming Sin from one follower. Per the wiki, three of your last six harvests from the same follower damns them. Rotate your Sin sources.
  2. Dumping Sinner's Pride on a favorite. Loading massive Sin onto one follower spikes the Damnation risk. Spread it out.
  3. Wasting Sin on failed matings. The Mating Tent spends Sin even if breeding fails, so pair followers with good mating odds.
  4. Ignoring Pure of Heart. That trait cuts Damnation to 20%. Keeping a couple of Pure of Heart farmers protects your flock.

Sin FAQ

What is Sin in Cult of the Lamb?

Sin is a currency added in the Sins of the Flesh update. Per the wiki, it is the manifestation of your flock's impurity, earned by maxing a follower's Sin bar and absolving them, then spent on breeding, fleeces, and rituals.

How do you unlock Sin?

By beating the third Bishop. According to the wiki, Sin unlocks after you defeat the third Bishop and perform a sermon, which plays a cutscene and opens the Sin Doctrine path.

How do you get Sin fast?

Through sinful rituals and activities. Per the wiki, the Rite of Lust, Rite of Wrath, and Gluttony of Cannibals are the core sources, backed by daily confession, the Drinkhouse, the Drum Circle, and certain Tarot and trait effects.

What is Sin used for?

Mostly the Mating Tent. According to the wiki, Sin's main use is breeding followers, and it also crafts Sin robes, upgrades the Temple, re-indoctrinates followers, resets Purgatory, and buys the Cowboy and Goat fleeces.

What is a Damned follower?

A follower corrupted by over-harvesting Sin. Per the wiki, absolving Sin can turn a follower Damned, forcing them from the cult through a black hole, after which you must beat them on a crusade to free them.

How do you avoid Damned followers?

Rotate who you farm. The wiki explains that three of your last six Sin harvests from the same follower damns them, so keep at least two Pure of Heart followers or three ordinary ones to switch between.

Which traits affect Sin?

Several. According to the wiki, Hedonist and Unrepentant increase Sin generation while Ascetic and Virtuous decrease it, and Pure of Heart lowers the chance of a follower becoming Damned.

How much Sin do the fleeces cost?

Ten and five. Per the wiki, the Cowboy fleece costs 10 Sin and the Goat fleece costs 5 Sin, making Sin a direct path to two of the game's cosmetic fleeces.

More Cult of the Lamb Guides

Sin sits at the center of the cult's darker economy. These guides cover the DLC it came from, the Temple and fleeces it pays for, and the followers it puts at risk.

Sources

Game data and screenshots adapted from cult-of-the-lamb.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Massive Monster and Devolver Digital.