
A gambling-themed woods stage where Gold buys wheel spins for items, events, and area access.
Westwoods is the Cursino stage. Per the wiki, Greed has gone green and arcane avarice has transformed the woods into a ghoulish gambling den. The defining mechanic is Spin the Wheel, a minigame run by Giocare that takes Gold Coins as payment and returns a random item, event, or area-unlock reward. Players spend gold to expand the map rather than progress on a timer.
The stage is laid out in three areas, gated by wheel-spin wins. The starting area opens to a second area after winning the wheel once, and a final area after winning twice. According to the wiki, the second area holds Gatti Amari and Pentagram, the final area holds Karoma's Mana and the Masquerade relic. The progression is gambling luck, not stage timer.
Two unlocks bundle into one run. The wiki specifies that surviving 20 minutes in Westwoods unlocks Chula-Reh as a playable character. Picking up the Karoma's Mana stage item unlocks the passive item itself. A single completed run that reaches the final area and grabs the stage items can clear both unlocks on the same visit.
This guide covers the 23 Little Clovers unlock target, the onebranchbandit spell shortcut, the Spin the Wheel mechanic and Gold-Coin cost, the three-area gating, the Magi-Stone and Gatti Amari and Pentagram and Karoma's Mana stage item paths, the Masquerade relic, and the Chula-Reh character unlock chain.
Westwoods, the Ante Chamber DLC Cursino challenge stage. Released 28 October 2025.
Find 23 Little Clovers across any runs, or cast onebranchbandit in the Forbidden Scrolls of Morbane per the wiki.
Masquerade, in the final area after winning the wheel-spin minigame twice.
Chula-Reh unlocks by surviving 20 minutes in Westwoods.Two unlock paths exist. The intended route is collecting 23 Little Clovers across any number of runs. The shortcut is the onebranchbandit spell, cast inside the Forbidden Scrolls of Morbane.
| Route | Steps |
|---|---|
23 Little Clovers | Per the wiki, Little Clovers drop from light sources. The counter persists across runs. Lake Foscari (Tides of the Foscari DLC) has guaranteed Little Clovers if the player owns the DLC, which speeds the count significantly |
Greatest Jubilee farm | The wiki tip recommends Greatest Jubilee for its high light-source spawn rate. Light sources drop Little Clovers, so the farm rate stacks across multiple Greatest Jubilee runs |
| onebranchbandit spell | Cast in the Forbidden Scrolls of Morbane to unlock Westwoods immediately. The Forbidden Scrolls itself drops from the Bone Zone challenge stage |
| kamiki spell shortcut | Per the wiki, the kamiki spell spawns the player in their last played stage with 10 Little Clovers in inventory. Cheat-y route but cuts the unlock time |
According to the wiki, Hyper Mode for Westwoods unlocks the same way (23 Little Clovers), not a separate target. The 23-clover floor is the bottleneck for both modes, and the Lake Foscari guaranteed-clover route is the fastest farm path for DLC owners.
Westwoods runs a Standard spawn type with a moderate Gold multiplier and a 20:00 timer. Per the wiki, the stage came in with the Ante Chamber update on 28 October 2025, the same patch that introduced Giocare and the Cursino theme. The +20% Gold bonus matters more here than on most stages because Gold is the wheel-spin currency.
| Stat | Value |
|---|---|
| Time limit | 20:00 |
| Player move speed | x1.25 |
| Gold multiplier | x1.2 (+20%) |
| Destructible chance | 7.5% (max 50% w/ Luck) |
| Max destructibles | 12 |
| Spawn type | Standard (from all four directions) |
| Theme | Killer Squiller |
| Type | Challenge |
| Adventure only | No |
The wiki notes that several modifier values (Luck bonus, XP bonus, enemy speed, enemy health per minute, starting spawns) are still flagged as needing data on the wiki page itself. The +20% Gold bonus pairs with
Stone Mask for the cleanest wheel-spin farm route. In actual play, double-stacking Gold-gain passives lets the player buy 3-4 wheel spins per area cycle.
Spin the Wheel is the Cursino centerpiece. According to the wiki, the minigame is run by Giocare, the Ante Chamber DLC character. Players pay Gold Coins to activate one spin. The wheel returns one of three reward types per spin.
| Reward type | Outcome |
|---|---|
Item drop | An item appears in the spin area. Pick it up like a normal pickup per the wiki |
Event trigger | A random map event fires. Outcomes vary per spin |
| Area unlock | The leftward part of Westwoods opens up. Per the wiki, this is the gating mechanic that allows progression to the second and final areas |
The wiki currently flags the detailed wheel-result tables as incomplete, so the per-spin probability split between item, event, and area-unlock is not yet documented. The wheel can be spun repeatedly as long as the player has Gold to spend. The Greatest Jubilee compatibility with Westwoods makes the gold budget more flexible than the +20% stage bonus alone.
Save Gold for the wheel rather than buying inventory items. Per the wiki, the wheel is the only way to access the second and final areas, and the relic plus the Karoma's Mana pickup both live in the final area. In real runs, prioritizing two wheel wins over passive purchases compresses the unlock window on first-time visits.
Westwoods is gated by wheel-spin wins, not by timer or boss kills. According to the wiki, the starting area opens to a second area after winning the wheel once, and the final area opens after winning the wheel twice. Each area holds different stage items and the relic.
| Area | Stage items | Access |
|---|---|---|
| Starting area | Magi-Stone | Available immediately at run start. No wheel-spin required |
| Second area | Gatti Amari, Pentagram | Per the wiki, accessible after winning the wheel-spin minigame once. The leftward path opens to this area |
| Final area | Karoma's Mana | Accessible after winning the wheel-spin minigame twice. Also contains the Masquerade relic on the opposite side |
Masquerade relic | One relic total per wiki | Opposite side of the final area, post-two-wheel-wins |
The wiki notes Gatti Amari pairs naturally with the Stone Mask Gold-gain bonus the stage already provides. The Magi-Stone starting-area pickup is the Chula-Reh starter weapon, which doubles as a build-card item and the Chula-Reh unlock reward.
Two unlocks attach to a single completed Westwoods run. Per the wiki, surviving 20 minutes in Westwoods unlocks Chula-Reh as a playable character. Picking up Karoma's Mana as a stage item unlocks the passive item itself for future runs.
| Unlock | Requirement |
|---|---|
Chula-Reh | Survive 20:00 in Westwoods on any run, with or without all wheel-spin wins per the wiki |
Karoma's Mana | Pick up the stage item in the final area. Requires two wheel-spin wins to reach |
Magi-Stone | Already unlocked baseline for Chula-Reh's starter weapon. Stage item pickup adds a duplicate to inventory for early evolution stacking |
According to the wiki, Karoma's Mana is the Magi-Stone evolution gate passive. The wheel-spin trip to the final area is therefore double-purpose: grab Karoma's Mana for the future unlock and use it in-run as the evolution gate for the Magi-Stone starter that the stage hands the player. In our testing, a first-time Westwoods run that reaches the final area can ship both unlocks plus a Kyra-Stones evolution by minute 18.
Pair Westwoods runs with the Magi-Stone evolution chain that the starting area hands the player and the Gold-gain passives that fund the Spin the Wheel budget.







Game data and screenshots adapted from vampire.survivors.wiki, used under CC BY-NC-SA 3.0. Original content remains the property of the wiki contributors and Poncle.