
The Aspect of Circe links your Casts to your Animal Familiar, forming a Psychic Leash that drains foes trapped in the Cast.
The Aspect of Circe turns the Witch's Staff into a familiar build, tying your Animal Familiar to every Cast you drop.
Whenever you Cast, your familiar Casts too, and the pair forms a Psychic Leash that deals damage every 0.2 seconds to whatever is caught inside. It is a steady drain that runs while you keep firing the staff, so your Cast does the killing in the background.
The aspect scales that leash damage, climbing to 45 per tick at the top rank, which rewards a build centered on Casts and a leveled familiar rather than raw Omega bursts.
This guide covers how the Psychic Leash works, its rank scaling, the boons and familiar choices that feed it, and when to pick Circe over the other Witch's Staff aspects.
your Casts also trigger your Animal Familiar, forming a Psychic Leash.
a Cast and familiar build that traps packs and drains them.
Cast boons and a leveled familiar Spirit Bond.The Aspect of Circe makes your Animal Familiar Cast alongside you, and the link between you and the familiar becomes a Psychic Leash that damages trapped foes.
On the Witch's Staff, your Cast already drops a trap that ensnares enemies. With Circe, dropping that Cast also sends your Animal Familiar to Cast, and the Psychic Leash that forms deals damage every 0.2 seconds to anything inside. The wiki tracks that leash damage as the aspect scaling stat.
The result is a passive damage layer. You Cast to set the leash, then go back to firing your basic attacks or Omega Moves while the leash ticks away in the background. It pairs naturally with the staff ranged style, since you can keep your distance while the trap does work.
Recast often to keep the leash up. The Psychic Leash only exists while your Cast is active, so refreshing the Cast on a fresh pack matters more than holding a single one; treat the Cast as your primary damage button, not an afterthought.
The aspect scales Psychic Leash Damage, the amount dealt every 0.2 seconds to foes caught in the linked Cast.
| Rank | Psychic Leash Damage (every 0.2s) |
|---|---|
| Rank I | 10 |
| Rank II | 15 |
| Rank III | 20 |
| Rank IV | 25 |
| Rank V | 30 |
| Rank VI | 45 |
Rank I costs Lotus and Marble, ranks II through V each cost Nightmare, and the rank VI jump to 45 per tick unlocks through the Hephaestus Legendary boon Premium Service. Because the leash ticks five times a second, even the rank I value of 10 adds up quickly on a pack, and the rank VI total is a serious sustained drain on anything that stays trapped.
Leash damage is per tick, not per second, so multiply by five for the real rate. At rank VI that is 225 damage a second to everything in the Cast, which is why a leveled Circe build clears grouped enemies without you firing a shot.
The strongest Circe build leans on Casts, a leveled Animal Familiar, and boons that make your Cast trap larger and stickier.
Build around dropping Casts as your main damage action, then support the leash with boons that boost your Cast and crowd control that keeps enemies inside it. A leveled familiar Spirit Bond raises the familiar contribution, and Magick lets you Cast more often.
Aspect of Circe (familiar Psychic Leash)
Poseidon (bigger, harder-hitting Cast)
Demeter Freeze (keeps foes in the leash)
Magick regen sources (recast the leash often)
Zeus or Apollo (chip while the leash ticks)
Leveled Spirit Bond (stronger familiar Cast)In practice this build plays hands-off: drop a Cast, freeze the pack so it cannot leave, and let the Psychic Leash drain everything while you reposition. Across multiple runs, Circe is the staff most consistent crowd-clear aspect, trading burst for steady, safe damage.
The Circe build wants Cast boons, crowd control that keeps foes leashed, and familiar support.
Poseidon and other Cast boons make the trap bigger and add their own damage on top of the leash, the cleanest pairing.
Demeter Freeze and other control effects keep enemies inside the Cast, which is the whole point, since the leash only damages what stays trapped.
Apollo Daze and
Zeus add chip damage and safety while the leash ticks, and a leveled familiar Spirit Bond raises the familiar half of the link. In practice, one Cast boon plus one control boon is the core of a Circe build.")
Crowd control multiplies leash value more than raw damage boons. A freeze or stun that holds a pack in your Cast for an extra second is worth more than a flat damage boost, because every extra tick the leash lands is free damage you did not have to aim.
Pick Circe for hands-off Cast damage, and pick a different aspect for burst or simple stats.
The Aspect of Melinoe adds Max Magick and Special Power, the safe default that needs no setup. The Aspect of Momus fires every Omega Move up to three times for the staff highest burst, and the hidden Aspect of Anubis raises Lone Shades where you slay foes for summon pressure.
Circe is the control and sustain pick, strongest when you want a trap that drains packs while you stay safe at range. If you would rather delete single targets with big Omega bursts, Momus is the better choice. The full Witch's Staff weapon guide compares all four aspects in depth.
On the Witch's Staff, the Aspect of Circe makes your Animal Familiar Cast whenever you do, forming a Psychic Leash that deals damage every 0.2 seconds to enemies trapped in the Cast. The leash damage scales up to 45 per tick at rank VI.
The Aspect of Circe is an aspect of the Witch's Staff, Descura. It builds on the staff's Cast by linking it to your Animal Familiar, turning the trap into a sustained damage zone rather than a brief snare.
Center the build on Casts and a leveled Animal Familiar. Take Poseidon or other Cast boons to enlarge the trap, Demeter Freeze to keep foes inside the leash, Magick regeneration to recast often, and level your familiar's Spirit Bond.
The leash deals its rank value every 0.2 seconds, so multiply by five for the per-second rate. At rank VI that is 45 per tick, or roughly 225 damage a second to everything caught inside your Cast.
Yes, it is the Witch's Staff's best aspect for hands-off crowd clear. The Psychic Leash drains packs while you stay safe at range, though it trades the burst of an Omega-focused aspect for steady sustained damage.
It benefits from one. The aspect routes part of its damage through your Animal Familiar, so a leveled Spirit Bond strengthens the familiar's Cast and the leash. It still works with a low-level familiar, just less effectively.
Pick Circe for control and steady Cast damage that clears packs while you stay safe, and pick Momus for the highest burst by tripling your Omega Moves. Circe is the sustain option, Momus the damage spike.
Rank VI gives 45 leash damage per tick, a large jump from 30 at rank V. The leash ticks five times a second, so higher ranks scale fast against grouped enemies. Rank it up on a Cast build you plan to take deep.
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Game data and weapon art adapted from hades.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Supergiant Games.