Tram Pass Hollow Knight Location Guide

Tram Pass key item icon in Hollow Knight
Key Item / Hollow Knight (2017)

A key item that switches on the abandoned trams, opening two fast-travel lines across Hallownest.

Type: Key ItemFound in: DeepnestCost to ride: Free

The Tram Pass is the small key item that brings Hallownest's broken-down trams back to life in Hollow Knight. Per the wiki, its only function is to "allow use of the Tram," the old rail cars that sit dead until you slot the pass into their control panels.

According to the wiki, the pass is hidden inside a wrecked tram in the Deepnest icon Deepnest, one of the darkest and most maze-like areas in the game. Once you have it, two separate tram lines switch on at once, cutting long walks down to a single ride.

The wiki notes the pass powers two routes: one links the lower Ancient Basin icon Ancient Basin to Deepnest, and the other runs between the Forgotten Crossroads icon Forgotten Crossroads and the Resting Grounds. Both are free to use for the rest of the run.

This guide covers what the Tram Pass does, the two lines it unlocks, exactly where to find it in the Failed Tramway, how to ride the trams afterward, and whether the detour into Deepnest is worth making early. As a one-time pickup, the only real question is when to go get it.

  • What it is Tram Pass icon A key item that powers Hallownest's two tram lines.
  • Where Deepnest icon In the Failed Tramway, a wrecked tram in northern Deepnest.
  • Unlocks Ancient Basin icon Two routes: Basin to Deepnest, Crossroads to Resting Grounds.
  • Cost Geo currency icon Free to ride once the pass is in your inventory.

What the Tram Pass Is

The Tram Pass is a key item, not a relic or a charm. Per the wiki, the trams scattered through Hallownest are powered down until the Knight finds this pass and uses it on a control lever. Before you have it, inspecting a tram only shows a message about "a door with an open slot," a hint that something is missing.

According to the wiki, the pass is a single pickup that never gets consumed. Slotting it in switches on every tram in the game at once, so you do not need to find a separate pass for each line. It lives permanently in the key items tab of the inventory.

In practice, the Tram Pass is one of the bigger quality-of-life upgrades in a run. The trams shortcut some of the longest vertical climbs in the map, and grabbing the pass turns two awkward backtracks into quick rides.

Build Tip

The Tram Pass does not count toward the 112% completion total, so there is no collection pressure. In actual play the only reason to grab it is the travel time it saves.

The Two Tram Lines

One pass powers two unconnected routes. Per the wiki, the trams do not form a single network; they are two short shuttles in different parts of Hallownest, each with a station at both ends.

LineConnectsWhy it helps
Ancient Basin icon Basin lineAncient Basin to DeepnestSkips the long climb between the two lower regions
Forgotten Crossroads icon Crossroads lineForgotten Crossroads to Resting GroundsLinks the central hub to the upper graveyard area

According to the wiki, the Ancient Basin icon Ancient Basin station also feeds into nearby routes toward the City of Tears icon City of Tears and Kingdom's Edge icon Kingdom's Edge, so the Basin line plugs into a much wider stretch of the map than its two stops suggest.

In real runs, the Crossroads-to-Resting-Grounds line is the one players use most, since it removes a slow trip back up through the center of Hallownest after exploring the Resting Grounds.

Where to Find the Tram Pass

The Tram Pass sits inside the Failed Tramway, a wrecked tram car in the northern reaches of Deepnest icon Deepnest. Per the wiki, the pass is lying in the cabin of the ruined tram, which is a dead end you reach by working through the dark Deepnest corridors.

StepWhat to do
1Enter Deepnest and head toward its northern, wrecked-tram section
2Use the nearby Bench icon Bench to set a checkpoint before the climb
3Reach the Failed Tramway car and pick up the Tram Pass inside
4Use it on the tram control panel to power both lines

According to the wiki, the same corner of Deepnest is where Cloth icon Cloth can be found if you have not already met her elsewhere, so the trip can clear two objectives at once. A Hot Spring icon Hot Spring nearby also restores masks before the journey out.

In practice, Deepnest is much easier with a light source, so many players grab the Tram Pass shortly after picking up a lantern so they can actually see the path to the Failed Tramway.

How to Ride the Trams

Once the pass is in your inventory, riding is simple. Per the wiki, each station has a lever; pulling it boards the tram and carries The Knight icon the Knight to the other end of that line automatically. There is no fare and no cooldown.

According to the wiki, the trams run independently of the Stag Station icon Stag Station network, so they reach spots the stags do not. The two systems together cover most of the fast travel in the game, with the trams handling the lower and central links the stags skip.

The wiki also notes a small piece of flavor: the Last Stag disapproves of the trams and grumbles about them if you ride one. It changes nothing mechanically, but it is one of the character touches the game slips in.

Build Tip

You can reach the Basin tram station on the way to Distant Village icon the Distant Village in Deepnest, so plan a single loop that grabs the pass and explores both at once.

Is the Tram Pass Worth Getting Early?

For most runs the answer is yes, as soon as Deepnest is safe to explore. The Tram Pass costs nothing to use and removes two of the slowest walks in the game, so the time it saves quickly outweighs the detour to grab it.

  1. Grab it during a Deepnest visit. You pass close to the Failed Tramway while exploring Deepnest anyway, so fold the pass into that trip rather than making a special run.
  2. It pairs with the stags. Buy stag routes from Dirtmouth icon Dirtmouth and combine them with the tram lines to cover almost the whole map in two fast-travel systems.
  3. The Basin line opens up late-game areas. The Ancient Basin connection shortens trips toward the City of Tears and Kingdom's Edge, regions you revisit often.

In real runs, the only players who skip the Tram Pass are speedrunners on routes that avoid Deepnest, since for them the detour costs more time than the trams save.

Common Mistakes

  1. Looking for more than one pass. Per the wiki, a single Tram Pass powers every tram in the game. There is no second pass to hunt down for the other line.
  2. Inspecting a tram and giving up. Before you own the pass, a tram only shows "a door with an open slot." That is the cue to find the pass, not a sign the tram is broken.
  3. Exploring Deepnest with no light. The route to the Failed Tramway runs through pitch-dark rooms, so going in without a lantern makes the pass much harder to reach.
  4. Confusing trams with stags. The trams and the Stag Stations are separate networks. A station map does not show tram stops, so check both when planning a route.
  5. Expecting completion credit. The Tram Pass does not raise the completion percentage, so grabbing it is about travel time, not the 112% goal.

Tram Pass FAQ

What does the Tram Pass do in Hollow Knight?

It powers the trams. Per the wiki, the Tram Pass is a key item that lets the Knight use the rail cars to fast travel along two lines in Hallownest.

Where is the Tram Pass located?

Inside the Failed Tramway, a wrecked tram in the northern part of Deepnest. You pick it up from the cabin of the ruined car.

How many tram lines does the pass unlock?

Two. One links the Ancient Basin to Deepnest, and the other runs between the Forgotten Crossroads and the Resting Grounds.

Does it cost Geo to ride the trams?

No. According to the wiki, once the Tram Pass is in your inventory, every tram ride is free with no cooldown.

Do I need a separate pass for each tram line?

No. A single Tram Pass switches on both lines at once, so you only ever need to find it one time.

Is the Tram Pass needed for the trams to work?

Yes. Before you have it, a tram shows only a message about an open slot. The pass is what brings the cars back to life.

Does the Tram Pass count toward completion?

No. Per the wiki, the Tram Pass does not raise the 112% completion percentage, so it is purely a convenience item.

Should I get the Tram Pass early?

Usually yes. It saves a lot of walking, and you pass near the Failed Tramway while exploring Deepnest, so the detour is small.

More Hollow Knight Guides

The Tram Pass ties the lower regions of Hallownest together. These spokes pick up the areas its lines connect.

Sources

Game data and screenshots adapted from hollowknight.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Team Cherry.