Hades has a way of ruining other games for you. I finished it, kept doing runs anyway, and eventually went looking for what else could possibly scratch that itch. Rather than trust my own taste, I read fifteen Reddit threads full of people asking the same question, counted every upvote on every game anyone suggested, and let the totals sort it out. One game ran away with it: Dead Cells pulled more upvotes than the next two combined, across 101 games and 6,747 votes.
To be clear, this is not my personal top ten. I did not score these games by what I like. Every spot is the sum of real Reddit upvotes from the threads people actually land on when they search for this, so the ranking belongs to the community and not to me. I just counted.
If you only want a recommendation, take the quiz below and it will match you to a game based on what you loved about Hades. If you want the whole picture, read on. One thing to flag up front: a few of the highest picks, such as Transistor and Bastion, are not roguelites at all, they are Supergiant's own earlier games, and this crowd recommends them so often they more than earned their places.


10 questions, matched to 101 community-ranked games.
Question 1 of 10
Start here: what made Hades click for you?
Question 2 of 10
What view do you want to play from?
Question 3 of 10
Flying solo, or bringing friends?
Question 4 of 10
How much pain can you take?
Question 5 of 10
Does story matter to you?
Question 6 of 10
What should you keep between runs?
Question 7 of 10
Pick a combat flavor.
Question 8 of 10
How do you feel about an open Hades clone?
Question 9 of 10
How long should a session run?
Question 10 of 10
Last one: what tone fits your mood?
Your community-ranked match
If you have read one of our other roundups, the method will look familiar, because it is the same one every time. The entire point is to keep my taste out of the order. I am not telling you these are the best games because I played them and you should take my word for it. I am showing you what thousands of other Hades players upvoted, and counting it honestly.
I searched Google and Reddit the way a real person would, with phrases such as games like Hades and what to play after Hades, then collected the threads that ranked and read them directly on Reddit. They came mostly from r/HadesTheGame, r/roguelites, r/gaming, and r/Switch. I left out any thread scoped to a single platform, since a Switch-only or mobile-only ask skews a cross-platform ranking. Fifteen qualifying threads made the cut, which is the usual sweet spot for a credible roundup.

A game's score is the sum of upvotes on every comment that suggested it, added up across all fifteen threads. So if one comment recommending Bastion earned 23 upvotes in one thread and another earned 15 in a different thread, Bastion is credited with 38 votes. A comment naming five games hands its full upvote count to all five. Nothing is ranked by hand beyond that counting.
One more wrinkle: when someone suggested a game and others jumped in to say it was not really like Hades, but the community kept upvoting it anyway, I kept it rather than overruling the votes. That is how a few divisive picks, like the deckbuilder Slay the Spire or the ARPGs people named for their combat, stay on the list even though plenty of commenters argued they do not belong.
These ten lead the community vote. The game names link to Steam if you want a closer look, and no, we do not earn a cent from your purchases.
| 1 | ![]() | Dead Cells | 851 votes |
| 2 | ![]() | Curse of the Dead Gods | 445 votes |
| 3 | ![]() | Transistor | 388 votes |
| 4 | ![]() | Bastion | 386 votes |
| 5 | ![]() | Enter the Gungeon | 302 votes |
| 6 | ![]() | [Redacted] | 272 votes |
| 7 | ![]() | Wizard of Legend | 238 votes |
| 8 | ![]() | The Binding of Isaac | 231 votes |
| 9 | ![]() | Ember Knights | 225 votes |
| 10 | ![]() | Sworn | 202 votes |
How the Votes Stack Up
Every total below is the sum of upvotes from each of the 15 Reddit threads that recommended the game. Each colored segment is one thread. Hover to see its contribution, or click any segment to open the source thread.
| Game | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dead Cells | 11 | 67 | 83 | 25 | 44 | 175 | 21 | 51 | 29 | 252 | 15 | 2 | 76 | 851 | ||
| Curse of the Dead Gods | 35 | 28 | 2 | 93 | 6 | 50 | 19 | 14 | 21 | 61 | 47 | 51 | 15 | 3 | 445 | |
| Transistor | 44 | 1 | 23 | 94 | 83 | 20 | 120 | 1 | 2 | 388 | ||||||
| Bastion | 68 | 4 | 39 | 70 | 81 | 12 | 8 | 102 | 1 | 1 | 386 | |||||
| Enter the Gungeon | 69 | 12 | 4 | 1 | 3 | 7 | 14 | 25 | 154 | 1 | 7 | 5 | 302 | |||
| [Redacted] | 1 | 159 | 1 | 4 | 29 | 36 | 6 | 35 | 1 | 272 | ||||||
| Wizard of Legend | 24 | 6 | 87 | 1 | 48 | 5 | 17 | 2 | 3 | 2 | 11 | 28 | 4 | 238 | ||
| The Binding of Isaac | 74 | 1 | 8 | 8 | 3 | 45 | 17 | 63 | 4 | 7 | 1 | 231 | ||||
| Ember Knights | 10 | 3 | 34 | 98 | 2 | 6 | 48 | 5 | 17 | 2 | 225 | |||||
| Sworn | 20 | 5 | 9 | 24 | 91 | 34 | 7 | 12 | 202 |
The complete list of everything suggested across the fifteen threads, ordered by total upvotes. Sort by any column or filter by platform to narrow it down.
| #^ | Game | Votesv | Mentionsv | Platforms |
|---|---|---|---|---|
| 1 | Dead Cells | 851 | 116 | PC, Switch, Xbox, PlayStation, Mobile |
| 2 | Curse of the Dead Gods | 445 | 50 | PC, Switch, Xbox, PlayStation |
| 3 | Transistor | 388 | 31 | PC, Switch, PlayStation |
| 4 | Bastion | 386 | 29 | PC, Switch, Xbox, PlayStation |
| 5 | Enter the Gungeon | 302 | 52 | PC, Switch, Xbox, PlayStation |
| 6 | [Redacted] | 272 | 27 | PC, Xbox, PlayStation |
| 7 | Wizard of Legend | 238 | 39 | PC, Switch, Xbox, PlayStation |
| 8 | The Binding of Isaac | 231 | 49 | PC, Switch, Xbox, PlayStation |
| 9 | Ember Knights | 225 | 31 | PC, Switch |
| 10 | Sworn | 202 | 29 | PC, Xbox, PlayStation, Switch |
| 11 | Ravenswatch | 197 | 34 | PC |
| 12 | TMNT: Splintered Fate | 174 | 24 | PC |
| 13 | Windblown | 168 | 13 | PC |
| 14 | Warm Snow | 161 | 17 | PC |
| 15 | Cult of the Lamb | 145 | 36 | PC |
| 16 | Rogue Legacy | 145 | 24 | PC |
| 17 | Risk of Rain 2 | 137 | 26 | PC |
| 18 | Children of Morta | 130 | 21 | PC |
| 19 | Astral Ascent | 125 | 16 | PC |
| 20 | Diablo | 122 | 12 | PC |
| 21 | Pyre | 91 | 12 | PC |
| 22 | Slay the Spire | 89 | 19 | PC |
| 23 | Death's Door | 89 | 9 | PC |
| 24 | Path of Exile | 85 | 6 | PC |
| 25 | Tiny Rogues | 84 | 4 | PC |
| 26 | Last Epoch | 77 | 4 | PC |
| 27 | V Rising | 72 | 2 | PC |
| 28 | Hollow Knight | 71 | 10 | PC |
| 29 | Returnal | 69 | 24 | PC |
| 30 | Lost in Random: The Eternal Die | 60 | 17 | PC |
| 31 | Roboquest | 43 | 9 | PC |
| 32 | Absolum | 42 | 10 | PC |
| 33 | Dandy Ace | 42 | 10 | PC |
| 34 | Reignbreaker | 38 | 4 | PC |
| 35 | Hyper Light Drifter | 34 | 7 | PC |
| 36 | Noita | 33 | 12 | PC |
| 37 | Death Must Die | 32 | 14 | PC |
| 38 | FTL: Faster Than Light | 31 | 9 | PC |
| 39 | Dreamscaper | 30 | 17 | PC |
| 40 | Vampire Survivors | 29 | 13 | PC |
| 41 | Realm of Ink | 28 | 5 | PC |
| 42 | Spiritfall | 27 | 9 | PC |
| 43 | CrossCode | 27 | 2 | PC |
| 44 | Saros | 23 | 5 | PC |
| 45 | Savara | 23 | 4 | PC |
| 46 | Going Under | 22 | 7 | PC |
| 47 | Dungeons of Hinterberg | 22 | 2 | PC |
| 48 | Shape of Dreams | 21 | 7 | PC |
| 49 | Stray Gods | 21 | 4 | PC |
| 50 | Rogue Loops | 21 | 3 | PC |
| 51 | Gunfire Reborn | 19 | 4 | PC |
| 52 | Have a Nice Death | 18 | 7 | PC |
| 53 | Neon Abyss | 16 | 7 | PC |
| 54 | 33 Immortals | 16 | 6 | PC |
| 55 | Wizard of Legend 2 | 16 | 4 | PC |
| 56 | Hell Clock | 16 | 3 | PC |
| 57 | Crypt of the NecroDancer | 15 | 8 | PC |
| 58 | Nuclear Throne | 15 | 8 | PC |
| 59 | Tunic | 15 | 4 | PC |
| 60 | Skul: The Hero Slayer | 14 | 8 | PC |
| 61 | UnderMine | 13 | 5 | PC |
| 62 | Darkest Dungeon | 12 | 9 | PC |
| 63 | Spelunky | 12 | 7 | PC |
| 64 | Moonlighter | 11 | 7 | PC |
| 65 | Monster Train | 11 | 3 | PC |
| 66 | The Rogue Prince of Persia | 10 | 3 | PC |
| 67 | Magicraft | 9 | 8 | PC |
| 68 | Outer Wilds | 8 | 3 | PC |
| 69 | Boyfriend Dungeon | 8 | 2 | PC |
| 70 | Into the Breach | 7 | 3 | PC |
| 71 | Darksiders Genesis | 6 | 4 | PC |
| 72 | Griftlands | 4 | 2 | PC |
| 73 | Inscryption | 4 | 2 | PC |
| 74 | Phantom Tower | 3 | 3 | PC |
| 75 | Synthetik | 3 | 3 | PC |
| 76 | Celeste | 3 | 2 | PC |
| 77 | Immortal Redneck | 3 | 2 | PC |
| 78 | Monster Hunter | 3 | 2 | PC |
| 79 | Soul Knight | 3 | 2 | PC |
| 80 | Loop Hero | 3 | 1 | PC |
| 81 | Octopath Traveler | 3 | 1 | PC |
| 82 | Ori and the Blind Forest | 3 | 1 | PC |
| 83 | Brotato | 2 | 2 | PC |
| 84 | Everspace | 2 | 2 | PC |
| 85 | Galak-Z | 2 | 2 | PC |
| 86 | Revita | 2 | 2 | PC |
| 87 | Crab Champions | 2 | 1 | PC |
| 88 | Nova Drift | 2 | 1 | PC |
| 89 | 20 Minutes Till Dawn | 1 | 1 | PC |
| 90 | Balatro | 1 | 1 | PC |
| 91 | Breath of the Wild | 1 | 1 | PC |
| 92 | Elden Ring Nightreign | 1 | 1 | PC |
| 93 | Hand of Fate | 1 | 1 | PC |
| 94 | Katana Zero | 1 | 1 | PC |
| 95 | Monster Sanctuary | 1 | 1 | PC |
| 96 | One Step From Eden | 1 | 1 | PC |
| 97 | Otherworld Legends | 1 | 1 | PC |
| 98 | Salt and Sanctuary | 1 | 1 | PC |
| 99 | Shadow of the Depth | 1 | 1 | PC |
| 100 | Streets of Rogue | 1 | 1 | PC |
| 101 | Warriors: Abyss | 1 | 1 | PC |

SourceNothing else in these threads came close to Dead Cells. It was named in thirteen of the fifteen, racked up well over a hundred separate recommendations, and pulled more raw upvotes than the next two games combined. If there is a single consensus answer to what a Hades player should try next, the community has decided it is this one.
The catch every commenter volunteers is that it is a 2D side-scroller, not an isometric brawler, so the camera and feel are different. What carries it across is the combat: fast, fluid, weapon-driven runs that people kept calling the best in the genre, plus an assist mode that lets you dial the difficulty wherever you want. The honest warnings are that it runs harder and more frustrating than Hades and has almost no story by comparison, but neither dented the sheer volume of love.

SourceCurse of the Dead Gods is the pick the threads reached for whenever someone wanted the actual feel of Hades rather than just the run-based structure. Named in fourteen of fifteen threads, it shares the isometric camera, the room-to-room dungeon flow, and the dodge-and-strike combat, which is why people kept calling it nearly the same game in terms of gameplay.
It is darker and more deliberate than Hades, built around parries, a stamina meter, and a curse mechanic that ratchets up risk as you push deeper into each temple. The standard caveats are that it runs a little slower, hits a little harder, and has next to no story, but the community kept recommending it anyway. For the player who loved how Hades moved and looked, this is the most direct substitute on the list.

SourceOver and over, the threads pointed Hades fans back toward Supergiant's own catalogue, and Transistor was the one named most. The logic kept repeating: same studio, same hand-painted art, same composer, same trick of folding story into the systems. Several people called it flat-out equal to Hades as a game, which is rare praise from this crowd.
Transistor is an isometric action-RPG built around a planner that freezes time so you can queue actions and experiment with function loadouts, scratching the same build-tinkering itch as Hades' boons. It is a finite, authored story rather than an endless loop, so it answers the narrative and atmosphere side of the Hades itch more than the one-more-run side. For players who loved Hades for its world and soundtrack, this was the most heartfelt recommendation here.

SourceBastion finished an unusually high fourth, a notch the sibling Hades 2 discussion never gave it, because these broader threads kept circling Supergiant's whole back catalogue rather than just the newest releases. It is the studio's first game, and people kept pointing out that the isometric combat, the reactive narration, and the painted world are all early versions of what Hades would later perfect.
It is a linear action-RPG, not a roguelite, so there is no run loop to chase, but commenters with hundreds of Hades hours kept saying the combat flows the same in the hand and that a couple of Hades weapons trace directly back to it. For someone who fell for Hades as a complete package and wants to see where that package started, this was a near-universal recommendation, usually delivered with real affection for its ending.

SourceEnter the Gungeon turns up in nearly every roguelite thread ever written, and the Hades crowd named it in twelve of fifteen. It keeps the top-down view Hades players are used to and swaps melee boons for a twin-stick bullet-hell built on an enormous, endlessly referential pool of guns and items, which is why people kept calling it close enough to count as a full-on roguelike.
Commenters are honest that it plays faster and harder than Hades and leans on dodge-rolling through bullet patterns more than on build synergies, so the story is thin and the entry barrier is high. What keeps it on the list is the loop: distinct rooms, escalating bosses, and a mountain of unlocks. It is a genre cornerstone, and several people clocked hundreds of hours in it after Hades.
![[Redacted] icon](https://rogueranker.com/wp-content/uploads/2026/06/gh-redacted.webp)
SourceThe terrible, unsearchable name comes up as a punchline every time [Redacted] is mentioned, and yet the same people immediately call it the single closest thing to Hades they have played. That gap is why it placed sixth despite barely being marketed: the recommendations are quiet but unusually confident.
It is a top-down action roguelite set in the Callisto Protocol universe, with the same hub-between-runs structure and the same boon-style upgrades, wrapped in a grim sci-fi prison instead of Greek myth. People are upfront that it has less content and a thinner story than Hades, but several said they enjoyed it more, praising the art direction, music, and combat. As a pure mechanical match, it kept winning the argument.

SourceWizard of Legend showed up in thirteen threads as the pick for players who specifically loved building runs in Hades. You assemble a loadout of spells, called arcana, and chain them into fast combos, and commenters drew a straight line from that to the way Hades stacks boons into a build.
The honest split is that the game feel divides people: some find it fast, smooth, and endlessly replayable, while others bounce off it, and nearly everyone agrees the story is thin. People also steer you toward the original over its sequel. What no one disputes is the structure, a dash-driven, upgrade-stacking loop that maps cleanly onto what made Hades click, and there is a demo so you can test the feel before buying.

SourceThe Binding of Isaac ranked eighth here, much higher than on the Hades 2 list, because these broader threads skew toward longtime roguelike players who treat it as a foundational text. It was named in eleven threads, often by people calling it the only other roguelike on the same level as Hades.
It is a top-down, twin-stick dungeon crawler with a famously enormous item pool, and the thing fans keep highlighting is how absurdly overpowered the right synergies can make you, the same snowball payoff Hades players chase. The trade-offs are real: it is harder and more random than Hades, the story is just scattered lore, and new players are strongly advised to run an item-description mod. But for sheer build depth, the community keeps it in the same conversation as Hades.

SourceEmber Knights landed ninth, another game these broader threads elevated, named in ten of them as the pick for players who wanted Hades' moment-to-moment combat plus drop-in co-op. People described it as about as close as you can get to Hades gameplay without the Greek gods.
It is a top-down action roguelite with fast, snappy weapon combat and four-player co-op, and the recurring praise is that the combat flow and build variety land close to Hades while the multiplayer fills the gap Hades leaves. The honest notes are that it is lighter on story and a couple of people found it less immediately gripping solo, but the devs have kept improving it and the co-op is the reason it keeps getting recommended.

SourceSworn drew the most this-is-just-Hades language of anything here, named in eight threads and described again and again as a dang-near copy, right down to upgrades people called extremely similar to Hades' boons. The hook is the one thing Hades does not offer: four-player co-op, wrapped in King Arthur lore instead of Greek myth.
It leans into the comparison openly, with four heroes who each bring their own weapons and skills, and several people said that gives runs even more build variety than the game it is copying. The recurring caveat is that solo it feels slower and less polished than Hades, and the story is thin. Played with friends, though, it was the most enthusiastically recommended co-op option, and it has kept improving through early access.
Dead Cells
Curse of the Dead GodsThe two heaviest-voted action picks split the field: one is the fan-favorite 2D side-scroller, the other the closest isometric match to Hades. Here is how to choose.
| Category | Dead Cells | Curse of the Dead Gods |
|---|---|---|
| Camera | 2D side-scroller | Top-down isometric |
| Closest to Hades on | Combat feel | Look and structure |
| Pace | Fast and flowing | Slower, methodical |
| Best for | Pure mechanical skill | Hades' camera and mood |
Want the most-loved combat in the genre and do not mind going 2D? Dead Cells. Want the isometric, top-down feel of Hades in a darker temple? Curse of the Dead Gods.
Transistor
BastionNeither is a roguelite, and both are Supergiant's own earlier games, named constantly for players who loved Hades as a whole package. Which one first?
| Category | Transistor | Bastion |
|---|---|---|
| Combat | Strategic action planner | Real-time isometric action |
| Story | Melancholy, mysterious | Warm, narrated |
| Length | Short and authored | Short and authored |
| Closest to Hades on | Music and atmosphere | Combat lineage |
Chasing the soundtrack and mood Hades is famous for? Start with Transistor. Want to feel where Hades' combat literally began? Bastion is the origin point.
The Binding of Isaac
Enter the GungeonThe two genre pillars Hades fans keep naming, both top-down, both brutal, both bottomless. They scratch the itch in different ways.
| Category | The Binding of Isaac | Enter the Gungeon |
|---|---|---|
| Combat | Twin-stick tears | Twin-stick bullet-hell |
| Run payoff | Broken item synergies | Wild gun combinations |
| Meta-progression | Deep unlock layers | Mostly new guns to find |
| Best for | Build-depth obsessives | Pure dodging skill |
If the boon-stacking and synergy hunting were your favorite part of Hades, Isaac runs deepest. If you want the tightest dodge-and-shoot action, Enter the Gungeon is the pick.
Half the arguments in these threads come down to one word: is Hades a roguelike or a roguelite? The traditional roguelike means permadeath and a clean slate every run. A roguelite keeps some permanent progress between attempts, which is exactly what Hades does with its Mirror of Night. Most games on this list sit on the roguelite side: run-based, upgrade-driven, and built to be replayed for dozens of hours. If that line still feels blurry, our roguelike vs roguelite guide sorts it out in plain language. Want to go deeper on Hades 2 specifically? Our Aphrodite boons guide breaks down one of its strongest builds. And if your taste leans toward the survivor side of the genre, the same community-vote method drives our Vampire Survivors recommendations and the wider best bullet heaven games list.
By the community's count, Dead Cells. It topped the ranking with more upvotes than the next two games combined, named in thirteen of the fifteen threads I read. It is a 2D side-scroller rather than an isometric brawler, but players consistently call its combat the best in the genre. If you specifically want the top-down, isometric feel, Curse of the Dead Gods was the next pick.
The closest pure clone the threads named is [Redacted], a sci-fi roguelite that copies Hades' hub, meta-progression, and boon-style upgrades almost beat for beat. For co-op, Sworn was called a dang-near copy more times than anything else. None match Hades' writing and voice acting, but those two get closest mechanically.
The community overwhelmingly says yes. Transistor and Bastion both placed in the top four here, even though neither is a roguelite, because they share Hades' art, music, and storytelling DNA. Pyre, their wrestling-meets-visual-novel game, also gets steady love. They answer the part of the Hades itch that is about world and atmosphere rather than endless runs.
Sworn, Ember Knights, and Ravenswatch were the co-op picks the community pushed hardest. Sworn keeps Hades' boon-style upgrade loop with an Arthurian theme, Ember Knights has the snappiest combat of the three, and Ravenswatch leans into hero abilities on an open map. All three support up to four players, which is the one thing Hades itself does not do.
Plenty of Redditors asked the same thing. Slay the Spire is a card-based roguelike that plays nothing like Hades' action combat. It stays on the list because the community kept upvoting it as a recommendation despite the pushback. The ranking reflects what people actually voted for, debated picks included.
Entirely by Reddit upvotes. I read fifteen threads asking what to play after Hades, tallied the upvotes on every comment that suggested a game, and added them up across all of them. The total decides the order, with no personal scoring. Every source thread is linked at the bottom of the page.
Still building your next-game list? These guides dig deeper into the genre and the games above.
Vote totals compiled from public Reddit threads. Quotes belong to their original authors. Game names and cover art remain the property of their respective developers.
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