
The cheerful slug Charm Lover above the abandoned village in the Forgotten Crossroads. Sells four Charms, all four Charm Notches, and the Blessing that grants SOUL regen at every Bench.
Salubra is the reason a full charm build is feasible. According to the wiki, she is the slug merchant above the abandoned village in the Forgotten Crossroads, and she sells every Charm Notch upgrade tied to a charm-collection milestone. Without her, the Knight is capped at 3 notches for the whole game.
Per the wiki, she also sells four Charms outright and shares mechanical tips on the rest in her dialogue. Steady Body, Lifeblood Heart, Longnail, and Shaman Stone are all first-purchased here. Each is meaningful in mid-game runs.
The wiki specifies that her final inventory item is her Blessing. Once the Knight owns every Charm Notch she sells and has collected all 40 Charms in the game, Salubra offers the Blessing for 800 Geo. The Blessing regenerates SOUL while resting at a Bench. The wiki notes that buying it triggers a short cutscene where Salubra leans in and kisses the Knight.
This guide covers Salubra's shop location and access gates, the four Charms she sells, the four Charm Notches with their collection-count requirements, the Blessing and the kiss cutscene, and the wiki-noted detail that she does not realize the kingdom has fallen.
Charm Lover Salubra, a slug merchant in Forgotten Crossroads who sells Charms and Charm Notches.
all 4 Charm Notch upgrades. The only NPC in the game who sells multiple notches.
Shaman Stone at 220 Geo. Boosts spell damage across the board.
Salubra's Blessing at 800 Geo. Regenerates SOUL at every Bench. Triggers a kiss cutscene.Salubra is a slug. Per the wiki, she is a Charm Lover merchant who has spent her life collecting and sharing Charms across Hallownest. Her own collection is on display in her shop, and she invites the Knight to take charms home for Geo in her opening dialogue.
According to the wiki, she is under the delusion that the abandoned village outside her shop is still lively. The wiki specifies that she is unaware of the Kingdom's demise; her dialogue references neighbours who no longer exist and a social rhythm that ended generations before the Knight's arrival.
The wiki notes that Salubra is very fond of the Knight's appearance. This is the in-game basis for the Blessing kiss scene that closes her arc. In real runs, the wiki-noted affection plays as the lonely-merchant counterpart to Leg Eater's greed-driven personality.
Salubra lives in the Forgotten Crossroads. Per the wiki, her shop sits above the abandoned village near the Blue Lake side of the Crossroads. Most players enter from the lower Crossroads after the False Knight fight, though the wiki specifies that crossing Blue Lake from the Resting Grounds is a valid alternative route.
According to the wiki, the primary access path requires defeating the Gruz Mother and then either acquiring the Mothwing Cloak, the Mantis Claw, or executing a Nail-bounce on a Shade. The Nail-bounce option works as an early-game shortcut for players who want her charms before Greenpath.
The wiki notes that the room is one of the few Crossroads chambers that does not become Infected when the Crossroads flip to the Infected variant. Salubra's shop stays open across both states of the zone, and her inventory does not change. In actual play, this is the wiki-confirmed reason players can save her purchases for the late-game wallet without worrying about lockouts.
Salubra stocks four Charms. Per the wiki, each charm has a fixed Geo cost and is available as soon as the shop opens. No collection threshold is required to buy them; only Geo.
| Charm | Effect | Cost (Geo) |
|---|---|---|
| Steady Body | Removes recoil from striking enemies with the Nail | 120 |
| Lifeblood Heart | Adds 2 Lifeblood Masks at the start of every Bench rest | 250 |
| Shaman Stone | Increases the power of spells (Vengeful Spirit, Howling Wraiths, Desolate Dive) | 220 |
| Longnail | Increases the range of the Knight's Nail attacks | 300 |
According to the wiki, Shaman Stone is the highest-impact Salubra charm. It boosts every spell's damage, which scales across the whole game and stays useful in Godhome pantheon runs. The wiki specifies that Shaman Stone pairs especially well with Spell Twister, Soul Catcher, and Soul Eater for a full-caster build.
The wiki notes that Longnail is a starting-build favourite for new players, but most veterans prefer the Mark of Pride charm (Colosseum reward) for the same effect at one fewer notch. In real runs, Longnail still sees use in early-game before Mark of Pride is reachable.
Buy Steady Body before Mantis Lords. Per the wiki, the no-recoil effect lets the Knight chain Nail hits on Mantis bodies without getting bounced off the boss. In actual play, the Mantis Lords fight becomes a fast damage race instead of a positioning nightmare with Steady Body equipped.
Salubra is the only NPC who sells multiple Charm Notches. Per the wiki, she stocks four of them, each gated behind a cumulative Charm-collection milestone. Buying every notch is a prerequisite for her Blessing.
| Notch | Charms required | Cost (Geo) |
|---|---|---|
| 1st | 5 Charms collected | 120 |
| 2nd | 10 Charms collected | 500 |
| 3rd | 18 Charms collected | 900 |
| 4th | 25 Charms collected | 1400 |
According to the wiki, the Knight starts the game with three Notches and can earn a total of 11 across the whole playthrough. Salubra's four notches plus seven scattered across the world (Fog Canyon, Fungal Wastes, Colosseum of Fools, Grimm Troupe quest, etc.) make up the full set.
The wiki specifies that Salubra's notch unlocks are not optional for completionists. Skipping any of her four notches puts the Knight below the maximum 11-notch ceiling, which caps how many Charms can be equipped at once. In real runs, most players buy each Salubra notch the moment they cross the relevant collection threshold.
Salubra's Blessing is her final item. Per the wiki, it unlocks for purchase only after the Knight has bought all four of her Charm Notches AND collected all 40 Charms in the game. The Blessing itself costs 800 Geo.
According to the wiki, the Blessing's effect is passive SOUL regeneration while resting at a Bench. The wiki specifies that the Knight starts each post-Bench segment with a full SOUL bar, which removes the need to farm SOUL off small enemies before boss attempts.
The wiki notes that buying the Blessing triggers a cutscene. Salubra leans in and kisses the Knight, which is the in-game payoff for her wiki-noted fondness for the Knight's appearance. The scene is one of the few affectionate moments in Hallownest and the only one that plays out as a hand-animated exchange between an NPC and the Knight.
Salubra anchors the entire Charm Notch economy and four standalone charms. These spokes pick up the connected threads.







Game data and screenshots adapted from hollowknight.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Team Cherry.