
The greedy starfish goldsmith who runs Midas's Cave, robs you on crusades, and can be caught and dragged into your cult.
Midas will steal 60% of your Coin the second you meet him on a crusade, and the game lets you hunt him down for it. He is the blue starfish goldsmith who runs a gilded cave, worships the Gods of Gold, and treats your entire flock as raw material for his collection.
He plays three roles at once. According to the wiki, Midas is a shopkeeper in his cave, a recurring thief on postgame crusades, and, in the Woolhaven DLC, a follower you can force into your cult.
His cave is also where greed pays out. The wiki notes you can sacrifice followers at his throne for Holy Talisman fragments and gamble Gold Bars at his donation well for the Gods of Gold.
This guide covers who Midas is, everything Midas's Cave offers, the crusade encounters where he robs you, and the exact steps to catch and recruit him.
A starfish goldsmith who runs Midas's Cave and worships the Gods of Gold.
Sells Devotion, runs a donation well, and takes followers for Holy Talisman fragments.
He steals 60% of your Coin on three postgame crusade encounters.
A Woolhaven-only chain ending with a Wolf Trap and a forced indoctrination.Midas is a merchant NPC obsessed with gold, and he is not shy about it. Per the wiki he is a blue starfish goldsmith in a brown and yellow robe and a jeweled gold crown, with an upside-down cross between his eyes marking his devotion.
That devotion has an object. According to the wiki, Midas worships the
Gods of Gold, the golden deities he channels through the well in his cave, and he pushes the Lamb to donate to them at every turn.
He also has real power. The wiki states Midas can turn living creatures into gold and teleport around his domain at will, which is exactly as sinister as his cheerful sales patter makes it sound. For the rest of the cast, see the full
Cult of the Lamb characters roster.
Midas's Cave is a high-roller shop, and it opens once you find a golden sign in the
Silk Cradle. Inside, Midas greets you and invites you to spend gold for the chance at bigger rewards.
The cave sells three things, and each has a cost. The wiki lays out a Devotion vending shrine that scales in price the more you buy, a donation well that gambles Gold Bars to the Gods of Gold for a chance at more back, and a throne where you can sacrifice followers for a reward.
The sacrifice is the darkest deal. Per the wiki, feeding a
follower to Midas nets a Holy Talisman fragment, and you can do this up to four times. Those followers join his golden collection permanently and cannot be brought back.
Donation well (gamble Gold Bars, roughly 10 to open)
Devotion vending (buy Devotion, price climbs as you spend)
Sacrifice for a Holy Talisman fragment (up to 4 followers)Only sacrifice followers you were going to lose anyway. Per the wiki, followers given to Midas cannot be resurrected, so trade your weakest or oldest for the Holy Talisman fragments rather than a productive worker.
Once you clear the story, Midas leaves his cave to rob you personally. According to the wiki, he ambushes the Lamb during postgame crusade encounters, rams into you, and vanishes with 60% of your current Coin before you can react.
He does it three times, in a fixed order. The wiki specifies the first robbery happens in Darkwood and the second in Anchordeep, both hit-and-run thefts where he escapes immediately with your gold.
The third time, you get even. The wiki states that on the Silk Cradle encounter Midas lingers after stealing your Coin instead of vanishing, leaving him open to attack. Beating him there returns your gold and unlocks the "Shake Down" achievement.
Spend down your Coin before a postgame crusade if you are carrying a lot. In practice Midas always grabs a flat 60% of what you are holding, so walking in nearly broke means he steals almost nothing.
You can turn Midas into a follower, but only through the
Woolhaven DLC, and the process is a whole ordeal. It starts when you catch him being killed for his greed and ends with you beating him into submission.
The chain runs in clear steps. Per the wiki, a Warrior Axe follower of Marchosias executes Midas at Ewefall for his sin of greed, leaving a
skull you carry back to the hatchery and hatch like an egg.
Hatching him does not make him loyal. The wiki notes the newly grown Midas suckerpunches the Lamb, steals some gold, and flees, after which he keeps stealing any Coin you hand out during sermons until you trap him.
Recover his skull at Ewefall and hatch it at the hatchery
Bait a Wolf Trap with a Gold Bar then hold a sermon
Forcefully indoctrinate the trapped Midas until he pleadsThe trap is the trick most players miss. The wiki states you build a Wolf Trap, bait it with a Gold Bar, hold a sermon, and return to find Midas caught, then indoctrinate him by force. He joins wounded and with the Coward trait, a fitting start for a coward.
Midas is named for the mythical king whose touch turned everything to gold, and the game runs with it. Per the wiki his signature ability is literally turning creatures into gold, tying the starfish merchant to his namesake curse.
His faith is written on his face. The wiki points to the upside-down cross between his eyes and his jeweled crown, both marks of his devotion to the Gods of Gold rather than the Old Faith or
Narinder.
Even his surrender is greedy theater. According to the wiki, once trapped he begs and calls it "all a jest," insisting it was a joke right up until you re-educate him into the flock.
Midas touches your economy from the shop to the crusade trail. These guides cover the biomes he robs you in, the DLC that lets you recruit him, and what to do with all that gold back home.







Game data and screenshots adapted from cult-of-the-lamb.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Massive Monster and Devolver Digital.