How to Get Mantis Claw in Hollow Knight

Mantis Claw icon, the wall-cling ability in Hollow Knight
Ability / Hollow Knight (Patch v1.4.3)

The wall-cling and wall-jump ability. Found in the west part of Mantis Village in Fungal Wastes; no Mantis Lord fight required, Mothwing Cloak recommended.

Region: Mantis VillageBoss fight: None requiredSoft prereq: Mothwing Cloak

The Mantis Claw is the single most pivotal pickup in Hollow Knight. Per the wiki, the bone-carved claw lets the Knight cling to vertical walls and jump off them infinitely, opening Crystal Peak, the City of Tears, Royal Waterways, Deepnest, and dozens of charm chambers locked behind vertical traversal.

According to the wiki, the pickup sits on a small altar in the west part of Mantis Village, a sub-area inside Fungal Wastes. The chamber is reachable without defeating the Mantis Lords; their arena sits in the south of the village, while the Claw chamber sits west and is gated only by basic platforming.

The wiki notes the Mothwing Cloak is recommended but not strictly required. The cloak speeds the approach by clearing the Greenpath thorn maze and the Fungal Wastes spore corridors; pure-jump traversal works but doubles the run time. Most players grab Mothwing Cloak first, then route directly to Mantis Village.

This guide covers the no-Mantis-Lord pickup route, the Mothwing Cloak prereq, the wall-cling mechanic (including the hidden left-right-both fast-fall trick), the regions Mantis Claw unlocks, and the danger sections that players miss between Dirtmouth and the Claw altar.

  • What it does Mantis Claw icon Wall cling and wall jump; infinite use, no stamina, no cooldown.
  • Where it is Mantis Village icon West Mantis Village; inside the Fungal Wastes sub-area.
  • Boss fight Mantis Lords icon None required; the Mantis Lord arena is separate.
  • Recommended Mothwing Cloak icon Mothwing Cloak speeds the Greenpath and Wastes route.

How Wall-Cling Works

While in mid-air near a vertical wall, press LEFT or RIGHT into the wall to cling and slide down. Press JUMP while clinging to launch diagonally away from the wall. Per the wiki, the cling-jump-cling loop has no stamina cost and no cooldown; the Knight can climb indefinitely on any straight vertical surface.

According to the wiki, only completely vertical walls accept the cling. Diagonal surfaces, slopes, and tilted floor tiles do not register the wall-cling input and the Knight slides off as if no ability were equipped. The wiki flags this in Mistakes as the first thing players try that fails.

The wiki specifies a hidden mechanic: pressing LEFT and RIGHT simultaneously while sliding down a wall drops the Knight at normal falling speed, ignoring the wall-slide friction. The trick is useful for fast descents in tight wall corridors (Crystal Peak shafts, Deepnest pit chambers) where the standard slow slide wastes seconds per fall.

Build Tip

Pair Mantis Claw with Sharp Shadow after the Shade Cloak pickup. The charm turns the wall-jump into a 5-damage hit on any enemy clinging to the same wall (Shardmites, Garpedes), which speeds Crystal Peak and Deepnest traversal considerably.

Step-by-Step Pickup Route

The fastest route from Dirtmouth to the Mantis Claw altar takes 20-30 minutes with Mothwing Cloak in hand. Per the wiki, the path is linear once the Greenpath connector unlocks.

  1. Buy the Lumafly Lantern from Sly. Per the wiki, the lantern costs 1,800 Geo and lights the dark corridors between Greenpath and the Wastes. Skipping it is possible but adds blind-jump deaths over spike beds.
  2. Pick up Mothwing Cloak in Greenpath. Mothwing Cloak icon According to the wiki, the cloak sits in a small chamber near the Hornet boss arena. Defeating Hornet Protector triggers the pickup; the cloak unlocks the dash that crosses the Wastes spore gaps.
  3. Cross into Fungal Wastes. Fungal Wastes icon The wiki notes the Wastes connect from Greenpath in the south, the Forgotten Crossroads in the north, and Queen’s Station in the west. Any of the three entries works; the Crossroads route is shortest from Dirtmouth.
  4. Navigate to Mantis Village (south Wastes). Per the wiki, the village sits in the south-east corner of Fungal Wastes. The route passes through spore-cloud corridors and mosskin sub-chambers; mantis enemies appear shortly before the village proper.
  5. Head west inside the village. Mantis Village icon The wiki specifies the Claw altar sits on the west side, NOT the south. The south leads to the Mantis Lord arena; the west leads to a small chamber with the Claw on a raised pedestal. The two paths split at the village center.
  6. Touch the Mantis Claw altar. Mantis Claw icon Per the wiki, walking onto the altar triggers the pickup cinematic. The wall-cling input becomes available immediately; every vertical surface in the save is accessible from that frame forward.

No Mantis Lord Fight Required

Mantis Lords icon The biggest misconception about the Mantis Claw is that the Mantis Lords fight gates the pickup. Per the wiki, it does not. The Lord arena sits in the south of Mantis Village; the Claw altar sits in the west. The two are independent.

According to the wiki, fighting the Mantis Lords does unlock separate rewards: Mark of Pride (a charm) drops from a chest in the southeast after the fight, and a passage to Deepnest opens on the south side. Both rewards are independent of the Claw and can be claimed later.

The wiki notes that the pacifist route (Claw without Lord fight) is the standard speedrun approach. Players who want pure traversal grab the Claw and leave the village without challenging the Lords; the boss fight is optional content for charm collectors and Hall of Gods completion.

Build Tip

If you do fight the Mantis Lords on the same run, the wiki recommends grabbing the Claw FIRST. The wall-cling makes the arena re-entry easier when you die on the attempt and need to climb back up. Heading to the Lord arena without the Claw commits you to ground-only attacks until first kill.

What Mantis Claw Unlocks

Mantis Claw is the single highest-impact ability pickup because it gates so much of the map. Per the wiki, the wall-cling unlocks four major regions and dozens of charm-room chambers.

RegionMantis Claw UseSoft Reward
Crystal PeakMid-shaft climbsCrystal Heart pickup
City of TearsSide-passage entriesSoul Sanctum boss
DeepnestPit traversalNosk + Sharp Shadow charm
Royal WaterwaysWall-jump shortcutsDung Defender boss
Ancestral MoundSnail Shaman chamber wallShaman Stone + Soul Catcher
Soul Sanctum (top)Up-slash + wall chainSpell Twister charm

According to the wiki, the Mantis Claw is also the prerequisite for several other ability pickups. Crystal Heart requires wall-cling to reach Crystal Guardian in Crystal Peak; Isma’s Tear requires wall-cling to clear the Royal Waterways descent. The Claw is a soft prerequisite for every late-game pickup.

The wiki specifies that opening the map sections behind Mantis Claw is the biggest progression jump in the game. Players go from ~30% map visibility before the Claw to ~70% within an hour after, depending on how aggressively they explore the new vertical paths.

Hidden Mechanics

Beyond standard wall-cling, the Mantis Claw has three quirks the wiki documents but most players never discover.

Left + Right fast-fall

Per the wiki, pressing LEFT and RIGHT simultaneously while sliding down a wall drops the Knight at normal falling speed. The trick bypasses the slow wall-slide friction and is useful in Crystal Peak shafts and Deepnest pit chambers where every second of fall time matters.

Wall-jump invulnerability frames

According to the wiki, the wall-jump animation grants ~3 frames of invulnerability on launch. The window is too short to dodge sustained attacks but cancels single-hit projectiles like Husk Hornhead horns and Hornet thread darts.

Monarch Wings refresh

The wiki notes that wall-cling refreshes the Monarch Wings double-jump charge. Players who plan a long traversal sequence can wall-cling to reset wings, jump off, hit wings, then cling again on the far wall for a refresh chain. The trick is the canonical Path of Pain traversal technique.

Common Mistakes

  1. Trying to fight the Mantis Lords before grabbing the Claw. Per the wiki, the Claw is in the west village, the Lords are in the south arena. Players who head straight south often think the Lord fight is required; it is not. Grab the west altar first and the rest of the village becomes optional.
  2. Expecting wall-cling on diagonal surfaces. The wiki specifies the cling only registers on completely vertical walls. Tilted floor sections, slope edges, and curved arena walls all drop the Knight; plan routes that stay on straight-cliff terrain.
  3. Skipping Mothwing Cloak first. Per the wiki, the cloak speeds Greenpath and Fungal Wastes traversal considerably. Pure-jump runs to the Claw without the cloak are possible but add 10-15 minutes to the route. Most players grab cloak first as a soft prerequisite.
  4. Forgetting that Mantis enemies stay aggressive after Lord defeat. The wiki notes the Mantis Lord fight changes the village factions but only on the southern side. Mantis enemies in the west village stay aggressive; players who expect a peaceful walk to the Claw after the Lord fight get hit by the same enemies they fought on the way in.
  5. Not using Mantis Claw as a Monarch Wings refresh. Per the wiki, the wall-cling refreshes the double-jump charge. Players who treat wings and Claw as separate abilities miss the wall-jump-wings-cling chain that opens Path of Pain and the Markoth arena traversal routes.

Mantis Claw FAQ

How do I get the Mantis Claw in Hollow Knight?

Travel to the west part of Mantis Village inside Fungal Wastes and touch the altar at the back of the chamber. Per the wiki, no boss fight is required; the Mothwing Cloak is recommended for faster traversal but not strictly necessary.

Do I have to fight the Mantis Lords first?

No. Per the wiki, the Mantis Claw altar sits in the west village while the Mantis Lord arena sits in the south. The two are separate; players can grab the Claw without engaging the Lords and skip the boss fight entirely.

Where exactly is the Mantis Claw?

On a small altar in the west chamber of Mantis Village, a sub-area inside Fungal Wastes. Per the wiki, the village splits at its center: the south path leads to the Lord arena, the west path leads to the Claw chamber.

What ability does the Mantis Claw give?

Wall-cling and wall-jump. Per the wiki, the Knight can hold LEFT or RIGHT against any vertical wall to cling and slide, then press JUMP to launch diagonally away. The cling has no stamina cost or cooldown.

Is Mothwing Cloak required for the Mantis Claw?

Recommended, not required. Per the wiki, the cloak speeds the Greenpath and Fungal Wastes approach considerably; pure-jump traversal works but adds 10-15 minutes to the route and a few platforming deaths.

What does the Mantis Claw unlock?

Crystal Peak, City of Tears side passages, Deepnest pit traversal, Royal Waterways wall-jump shortcuts, and dozens of charm chambers. Per the wiki, the Claw is the single highest-impact ability pickup in the game.

Does the Mantis Claw work on slopes?

No. Per the wiki, the wall-cling only registers on completely vertical surfaces. Diagonal walls, slope edges, and curved arena walls all drop the Knight as if no ability were equipped.

Can I get Mantis Claw before Crystal Heart?

Yes, and you should. Per the wiki, Mantis Claw is required to reach Crystal Heart in Crystal Peak (the Crystal Guardian arena is gated by wall-cling traversal). The Claw is the canonical first of the two pickups.

More Hollow Knight Guides

The Mantis Claw ties to the abilities directory, the optional Mantis Lord boss, the Fungal Wastes region map, the Deepnest gate it unlocks, and the charm directory players run next. These spokes pick up the threads.

Sources

Game data and screenshots adapted from hollowknight.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Team Cherry.