"Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health." The +5% crit applies only on your first stack - more stacks add heal per crit only. Heal is multiplied by attack proc coefficient, so rapid low-coefficient hits heal less per strike. At 100% crit with multiple stacks, every hit becomes reliable sustain. Unlocked via the Prismatic Trial.
Harvester's Scythe grants +5% critical strike chance once - from your first copy. Every additional stack only increases the heal per critical strike (+4 HP each). To increase crit chance further, stack Lens-Maker's Glasses (10% each) alongside your Scythes.
Prismatic Trials rotate every 3 days. Some seeds are significantly easier than others. If the current trial feels impossible, check back after the reset. The item is absolutely worth the effort.
The heal is multiplied by the proc coefficient of the attack that landed the crit. A full proc coefficient (1.0) heals the full 8 HP. Lower coefficients reduce it proportionally - MUL-T's Nailgun at 0.25 coefficient heals only 2 HP per crit.
| Stacks | Heal/Crit | Crit % | Avg Heal/Hit | + Rejuvenation Rack |
|---|---|---|---|---|
| 1 | 8 HP | 5% | 0.4 HP/hit avg | 0.8 HP/hit avg |
| 1 | 8 HP | 50% | 4.0 HP/hit avg | 8.0 HP/hit avg |
| 1 | 8 HP | 100% | 8.0 HP/hit avg | 16.0 HP/hit avg |
| 2 | 12 HP | 5% | 0.6 HP/hit avg | 1.2 HP/hit avg |
| 2 | 12 HP | 50% | 6.0 HP/hit avg | 12.0 HP/hit avg |
| 2 | 12 HP | 100% | 12.0 HP/hit avg | 24.0 HP/hit avg |
| 3 | 16 HP | 5% | 0.8 HP/hit avg | 1.6 HP/hit avg |
| 3 | 16 HP | 50% | 8.0 HP/hit avg | 16.0 HP/hit avg |
| 3 | 16 HP | 100% | 16.0 HP/hit avg | 32.0 HP/hit avg |
| 5 | 24 HP | 5% | 1.2 HP/hit avg | 2.4 HP/hit avg |
| 5 | 24 HP | 50% | 12.0 HP/hit avg | 24.0 HP/hit avg |
| 5 | 24 HP | 100% | 24.0 HP/hit avg | 48.0 HP/hit avg |
Lost Seer's Lenses (void uncommon) corrupts ALL Lens-Maker's Glasses in your inventory. If you are relying on stacked Glasses to reach 100% crit for Scythe healing, picking up a Lost Seer's Lenses removes your entire crit source in one pickup. Avoid it in Scythe-focused builds unless you have another crit source.
Harvester's Scythe grants +5% critical strike chance (first stack only) and heals you for 8 HP (+4 per stack) on every critical strike. The heal is multiplied by the proc coefficient of the attack, so high proc coefficient hits heal the full amount while rapid low-coefficient multi-hits heal less per strike. Stacking beyond the first adds heal per crit but no additional crit chance.
Harvester's Scythe is unlocked by completing the Prismatically Aligned challenge: complete a Prismatic Trial. Prismatic Trials are time-limited challenge runs with fixed item sets and specific objectives. You only need to survive to the end of Stage 2 to complete the challenge. Trials refresh every 72 hours with new objectives - if the current one is difficult, wait for the next.
No. The +5% critical strike chance is a one-time bonus from your first Harvester's Scythe. Additional stacks only increase the heal per crit (8 base, +4 per stack) and do not grant more crit chance. To increase crit chance further, stack Lens-Maker's Glasses (10% each) or use Predatory Instincts.
Yes, especially on survivors with naturally high crit chance or builds that cap crit at 100%. At 100% crit, every hit heals you for the full 8+ HP, turning it into reliable sustain. On survivors with low proc coefficient attacks the heal per hit is reduced proportionally, but it remains solid on almost any survivor since crit builds are universally strong.
Stack Lens-Maker's Glasses to reach 100% critical strike chance (10 glasses), then Harvester's Scythes for increasing heal per crit, then Rejuvenation Rack to double all that healing. At 100% crit with 3 Scythes and 1 Rack you are healing 32 HP per hit. Add Aegis for a barrier layer on top of full health and N'kuhana's Opinion to convert that excess healing into skull missiles.
Huntress benefits the most - she has 100% critical strike chance against airborne enemies by default, meaning every hit heals full Scythe value without needing Lens-Maker's Glasses. Railgunner gets guaranteed crits on weakpoints. Bandit crits on every Backstab hit from behind. Any survivor that can cap crit at 100% gets full value from every attack.