Ask people for the best dungeon crawler and you will get five different genres back, which is exactly what makes this list fun. Rather than hand you my favorites, I read sixteen Reddit threads of players asking what to play, counted every upvote on every game anyone suggested, and let the totals decide the order. Legend of Grimrock ran away with the top spot, but the most interesting story is the spread: a decades-old series such as Wizardry, a 2023 cult hit such as Lunacid, and a procedural roguelike such as Caves of Qud all landed in the top five, across 125 games and 3,241 votes.
None of this is my personal ranking. I did not score these by what I like. Every spot is the sum of real Reddit upvotes from the threads people actually find when they search this, so the order is the community's, not mine. I just counted.
If you only want a recommendation, take the quiz below and it will match you to a game based on the kind of crawl you are after. If you want the full picture, keep scrolling. One thing to flag up front: this list sticks to genuine dungeon crawlers, so the open-world RPGs and soulslikes that got tossed around in the broadest thread, like Elden Ring and Skyrim, are not counted here, for the same reason the commenters kept giving, they are not dungeon crawlers.


8 questions, matched to 125 community-ranked games.
Question 1 of 8
What kind of dungeon crawler are you really after?
Question 2 of 8
How do you want combat to play out?
Question 3 of 8
Solo hero or a full party?
Question 4 of 8
How punishing should it be?
Question 5 of 8
How much story do you want?
Question 6 of 8
Handcrafted maps or endless procedural ones?
Question 7 of 8
What mood are you in for?
Question 8 of 8
Old classic or modern polish?
Your community-ranked match
If you have read one of our other roundups, this will look familiar, because the method is the same every time. The whole point is to keep my taste out of the ranking. I am not telling you these are the best games because I played them and you should trust me. I am showing you what thousands of other dungeon-crawler players upvoted, and counting it honestly.
I searched Google and Reddit the way anyone would, with phrases such as best dungeon crawler games and dungeon crawler recommendations, then collected the threads that ranked and read them directly on Reddit. They came mostly from r/rpg_gamers, r/DRPG, r/gaming, r/JRPG, r/gamingsuggestions, and r/roguelikes. Because "dungeon crawler" also pulls in board games and tabletop RPGs, I kept only video-game threads, and I left out any thread scoped to a single platform. Sixteen qualifying threads made the cut, a little above the usual sweet spot for a credible roundup.

A game's score is the sum of upvotes on every comment that suggested it, added up across all sixteen threads. So if one comment recommending Lunacid earned 120 upvotes in one thread and another earned 18 in a different thread, Lunacid is credited with both. A comment naming four games hands its full upvote count to all four, which is how one thoughtful, highly-upvoted reply can lift several picks at once. Nothing is ranked by hand beyond that counting.
One judgment call worth naming: Darkest Dungeon sparked a real argument over whether a side-view party game counts as a dungeon crawler. I kept it because the community kept upvoting it and the in-the-weeds case for it (descend, manage resources, decide how deep to push) held up, and its card is honest about the debate. The votes decide; I just label the caveats.
These ten lead the community vote. The names link to each game store page if you want a closer look, and we do not earn a cent from your purchases.
| 1 | ![]() | Legend of Grimrock | 312 votes |
| 2 | ![]() | Wizardry | 270 votes |
| 3 | ![]() | Lunacid | 241 votes |
| 4 | ![]() | Etrian Odyssey | 191 votes |
| 5 | ![]() | Caves of Qud | 105 votes |
| 6 | ![]() | Might and Magic | 101 votes |
| 7 | ![]() | Arx Fatalis | 99 votes |
| 8 | ![]() | Barony | 98 votes |
| 9 | ![]() | Labyrinth of Refrain | 84 votes |
| 10 | ![]() | Darkest Dungeon | 78 votes |
How the Votes Stack Up
Every total below is the sum of upvotes from each of the 16 Reddit threads that recommended the game. Each colored segment is one thread. Hover to see its contribution, or click any segment to open the source thread.
| Game | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Legend of Grimrock | 10 | 81 | 24 | 52 | 2 | 15 | 2 | 6 | 19 | 27 | 5 | 47 | 10 | 12 | 312 | ||
| Wizardry | 66 | 15 | 25 | 5 | 10 | 15 | 2 | 26 | 18 | 36 | 22 | 17 | 1 | 12 | 270 | ||
| Lunacid | 39 | 127 | 12 | 18 | 34 | 7 | 4 | 241 | |||||||||
| Etrian Odyssey | 17 | 14 | 28 | 2 | 5 | 45 | 1 | 19 | 22 | 1 | 23 | 8 | 6 | 191 | |||
| Caves of Qud | 2 | 41 | 49 | 3 | 10 | 105 | |||||||||||
| Might and Magic | 17 | 2 | 5 | 4 | 3 | 2 | 19 | 31 | 6 | 12 | 101 | ||||||
| Arx Fatalis | 4 | 1 | 40 | 18 | 5 | 31 | 99 | ||||||||||
| Barony | 38 | 28 | 3 | 7 | 18 | 4 | 98 | ||||||||||
| Labyrinth of Refrain | 37 | 5 | 28 | 12 | 2 | 84 | |||||||||||
| Darkest Dungeon | 62 | 4 | 3 | 1 | 8 | 78 |
Every game suggested across the sixteen threads, ranked by total upvotes. Sort by any column or filter by platform to find your fit.
| #^ | Game | Votesv | Mentionsv | Platforms |
|---|---|---|---|---|
| 1 | Legend of Grimrock | 312 | 46 | PC, Mac, iOS |
| 2 | Wizardry | 270 | 55 | PC, Switch, PlayStation, Xbox |
| 3 | Lunacid | 241 | 16 | PC, Switch, PlayStation, Xbox |
| 4 | Etrian Odyssey | 191 | 42 | PC, Switch |
| 5 | Caves of Qud | 105 | 14 | PC, Mac, Linux |
| 6 | Might and Magic | 101 | 21 | PC |
| 7 | Arx Fatalis | 99 | 10 | PC |
| 8 | Barony | 98 | 11 | PC, Switch, PlayStation, Xbox |
| 9 | Labyrinth of Refrain | 84 | 16 | PC, Switch, PlayStation |
| 10 | Darkest Dungeon | 78 | 11 | PC, Switch, PlayStation, Xbox, Mac, iOS |
| 11 | Operencia: The Stolen Sun | 75 | 14 | PC |
| 12 | Bard's Tale | 70 | 12 | PC |
| 13 | Elminage | 69 | 10 | PC |
| 14 | Stranger of Sword City | 62 | 12 | PC |
| 15 | Labyrinth of Galleria | 58 | 12 | PC |
| 16 | Labyrinth of Zangetsu | 57 | 7 | PC |
| 17 | Daggerfall | 52 | 12 | PC |
| 18 | Shin Megami Tensei | 47 | 18 | PC |
| 19 | Nethack | 43 | 12 | PC |
| 20 | Ultima Underworld | 43 | 5 | PC |
| 21 | Dungeon Travelers | 41 | 9 | PC |
| 22 | Eye of the Beholder | 41 | 8 | PC |
| 23 | Touhou: Artificial Dream in Arcadia | 41 | 7 | PC |
| 24 | Lands of Lore | 29 | 6 | PC |
| 25 | Vaporum | 26 | 7 | PC |
| 26 | Mary Skelter | 25 | 7 | PC |
| 27 | Operation Abyss / Babel | 24 | 5 | PC |
| 28 | Chronicon | 24 | 3 | PC |
| 29 | Tales of Maj'Eyal | 23 | 10 | PC |
| 30 | Class of Heroes | 23 | 6 | PC |
| 31 | Demon Gaze | 23 | 6 | PC |
| 32 | Dungeon Siege | 23 | 3 | PC |
| 33 | Legends of Amberland | 22 | 7 | PC |
| 34 | Elin / Elona | 22 | 3 | PC |
| 35 | Shiren the Wanderer | 21 | 8 | PC |
| 36 | Fate | 21 | 7 | PC |
| 37 | Torchlight | 21 | 7 | PC |
| 38 | Diablo | 21 | 6 | PC |
| 39 | Potato Flowers in Full Bloom | 21 | 3 | PC |
| 40 | Grim Dawn | 20 | 8 | PC |
| 41 | Hammerwatch | 20 | 4 | PC |
| 42 | Lord of the Seal | 19 | 3 | PC |
| 43 | Dungeon Crawl Stone Soup | 18 | 9 | PC |
| 44 | Infinite Adventures | 18 | 3 | PC |
| 45 | StarCrawlers | 18 | 3 | PC |
| 46 | Demise | 16 | 6 | PC |
| 47 | Icewind Dale | 16 | 4 | PC |
| 48 | Xanadu Next | 14 | 3 | PC |
| 49 | Dragon Ruins | 13 | 4 | PC |
| 50 | Dark and Darker | 13 | 3 | PC |
| 51 | Labyrinth of Touhou | 13 | 3 | PC |
| 52 | Dungeon Master | 12 | 5 | PC |
| 53 | Dungeons of Dredmor | 12 | 3 | PC |
| 54 | Undernauts: Labyrinth of Yomi | 11 | 7 | PC |
| 55 | Path of Exile | 11 | 6 | PC |
| 56 | Noita | 11 | 5 | PC |
| 57 | Mon-yu | 11 | 2 | PC |
| 58 | Saviors of Sapphire Wings | 11 | 2 | PC |
| 59 | Binding of Isaac | 10 | 4 | PC |
| 60 | Dark Messiah of Might and Magic | 10 | 4 | PC |
| 61 | Shining in the Darkness | 10 | 3 | PC |
| 62 | King's Field | 10 | 2 | PC |
| 63 | Lost Flame | 10 | 2 | PC |
| 64 | Sil-Q | 10 | 1 | PC |
| 65 | Last Epoch | 9 | 5 | PC |
| 66 | Shadow Tower | 9 | 1 | PC |
| 67 | Fall of the Dungeon Guardians | 8 | 3 | PC |
| 68 | Heroes of the Monkey Tavern | 8 | 2 | PC |
| 69 | Siralim | 8 | 2 | PC |
| 70 | Hades | 7 | 4 | PC |
| 71 | Dungeon Encounters | 6 | 5 | PC |
| 72 | Phantasy Star | 6 | 5 | PC |
| 73 | Cogmind | 6 | 4 | PC |
| 74 | Dwarf Fortress | 6 | 3 | PC |
| 75 | Tangledeep | 6 | 3 | PC |
| 76 | Dungeonmans | 6 | 2 | PC |
| 77 | Moero Chronicle | 6 | 2 | PC |
| 78 | Zanki Zero | 6 | 2 | PC |
| 79 | Infra Arcana | 6 | 1 | PC |
| 80 | Persona Q | 6 | 1 | PC |
| 81 | Brogue | 5 | 3 | PC |
| 82 | Shattered Pixel Dungeon | 5 | 3 | PC |
| 83 | Titan Quest | 5 | 3 | PC |
| 84 | Curse of the Dead Gods | 5 | 2 | PC |
| 85 | Demon Lord Reincarnation | 5 | 2 | PC |
| 86 | Jupiter Hell | 5 | 2 | PC |
| 87 | Crypt of the Necrodancer | 5 | 1 | PC |
| 88 | Enter the Gungeon | 5 | 1 | PC |
| 89 | Ray Gigant | 5 | 1 | PC |
| 90 | Mortal Sin | 4 | 4 | PC |
| 91 | Exanima | 4 | 3 | PC |
| 92 | Lufia | 4 | 3 | PC |
| 93 | Pokemon Mystery Dungeon | 4 | 3 | PC |
| 94 | Rogue Legacy | 4 | 3 | PC |
| 95 | Chocobo Mystery Dungeon | 4 | 2 | PC |
| 96 | Doors of Trithius | 4 | 2 | PC |
| 97 | Stonekeep | 4 | 2 | PC |
| 98 | Tiny Rogues | 4 | 2 | PC |
| 99 | Caveblazers | 4 | 1 | PC |
| 100 | Dark Spire | 4 | 1 | PC |
| 101 | Minecraft Dungeons | 3 | 3 | PC |
| 102 | ADOM | 3 | 2 | PC |
| 103 | Cataclysm: Dark Days Ahead | 3 | 2 | PC |
| 104 | Dark Cloud | 3 | 2 | PC |
| 105 | Sword of the Stars: The Pit | 3 | 2 | PC |
| 106 | Avernum | 3 | 1 | PC |
| 107 | Book of Demons | 3 | 1 | PC |
| 108 | Children of Morta | 3 | 1 | PC |
| 109 | Dungreed | 3 | 1 | PC |
| 110 | Geneforge | 3 | 1 | PC |
| 111 | Iratus | 3 | 1 | PC |
| 112 | Lords of Xulima | 3 | 1 | PC |
| 113 | Vagante | 3 | 1 | PC |
| 114 | Zorbus | 3 | 1 | PC |
| 115 | Stoneshard | 2 | 2 | PC |
| 116 | Din's Curse | 2 | 1 | PC |
| 117 | Paper Sorcerer | 2 | 1 | PC |
| 118 | Swords and Sorcery: Underworld | 2 | 1 | PC |
| 119 | The Quest | 2 | 1 | PC |
| 120 | Wizards and Warriors | 2 | 1 | PC |
| 121 | Backpack Hero | 1 | 1 | PC |
| 122 | Grimoire | 1 | 1 | PC |
| 123 | Moonlighter | 1 | 1 | PC |
| 124 | Sacred | 1 | 1 | PC |
| 125 | Stolen Realm | 1 | 1 | PC |

SourceLegend of Grimrock and its sequel topped this vote by a wide margin, named in almost every thread and usually as the very first answer. It is the game people point to when they want the classic blobber feeling without the dated edges: you guide a party of four through a hand-built dungeon on a grid, in real time, fighting, dodging, and solving tile puzzles as you descend. For most commenters it is simply the best modern entry point to the whole genre.
The first game is a tight, linear descent into a single mountain prison, while the second opens up into a larger world with outdoor areas, more tile sets, and even trickier puzzles, which is why so many people call Grimrock 2 their favorite. The one recurring caveat is that it leans hard on puzzles, so a couple of players found the combat and loot a little thin. But for delivering the pure dungeon crawl, nothing else got close to its vote total.

SourceWizardry is the series that invented the first-person party crawler, and across these threads it is the name veterans keep returning to. Votes piled onto everything from the brutal old entries (6, 7, and 8 are the perennial favorites) to the 2024 remake of the original, Proving Grounds of the Mad Overlord, which most people now recommend as the on-ramp. It captures the old-school blobber vibe because it is built directly from the 1981 game, but with modern visuals, quality-of-life, and an adjustable difficulty.
What people love is the purity: you build a party, descend into a deadly maze, manage resources carefully, and learn to fear every corner. The classic entries are famously unforgiving and obtuse, with permadeath and hand-mapping that some players adore and others bounce off. If you want to understand where the entire genre came from, this is the place to start, and the remake means you no longer need an emulator to do it.

SourceLunacid was the breakout pick of this whole vote, riding a string of glowing recommendations to third place overall. It is a first-person action crawler in the lineage of FromSoftware's old King's Field games: you descend through a flooded, moonlit underworld, exploring at your own pace, fighting with melee and a deep spell list, and slowly piecing the place together. People praised it for nailing pure mystery and exploration while staying cheap and approachable.
The vibe is the whole point here. It is slow, eerie, easy to get lost in, and overwhelmingly positively reviewed, which is exactly why it kept getting named even in threads asking for stricter old-school crawlers. It is more about atmosphere and discovery than tight tactical combat, so players who want a rigid grid blobber should look elsewhere. But for an accessible, modern way to feel that classic first-person dungeon dread, the community could not stop recommending it.

SourceEtrian Odyssey is the series most often called the modern heir to Wizardry, and it placed fourth on the strength of how many people simply listed it as the answer. These are turn-based, first-person, party crawlers built around a signature hook: you draw your own map as you explore, originally with the DS stylus and now on Switch and PC. The class-and-skill building is deep, the dungeons are tough but fair, and every trip down forces you to weigh how far to push before retreating.
Story is deliberately thin here; the games are all about mechanics, mapping, and the satisfying loop of getting stronger. The HD Collection brought the first three to PC, with many recommending you start at Etrian Odyssey 3 for its extra quality-of-life. The anime art style and the original mapping mechanic split some players, but for a polished, modern grid crawler with real strategic teeth, it is one of the safest picks on this list.

SourceCaves of Qud was the clear favorite of the roguelike crowd, topping the dedicated roguelikes thread and getting strongly seconded in the broader ones. It is a turn-based, procedurally generated science-fantasy world where you play a mutant or robot exploring caves, ruins, and settlements that generate their own history. The pitch people kept making is freedom: you can find a key, bomb a door, dig through the wall next to it, or talk your way past, and the simulation just rolls with it.
After 17 years in early access it hit 1.0, and fans describe it as one of the deepest, most surprising games they have played, with writing and world-building that punch far above its retro look. The flip side is a steep learning curve and graphics that ask you to use your imagination. If you want the procedural, run-based branch of dungeon crawling rather than a handcrafted grid, this is the one the community pushes hardest.

SourceThe mainline Might and Magic series was a constant in the classic-crawler conversation, with veterans calling out entries 3 through 8 again and again. These are first-person party RPGs that mix a big explorable overworld with deep, handcrafted dungeons, so you spend as much time charting the surface as descending into vaults full of monsters and loot. The older games (3 to 5, collected as World of Xeen) are grid-based, while 6 to 8 switch to free movement, and 2013's Might and Magic X Legacy is the modern grid-based return that you can grab on Steam.
What keeps people loyal is scope: huge worlds, deep character building, and dungeons that reward methodical mapping and preparation. They are old, and they show it, so expect dated interfaces and the occasional need for a fan patch or mouselook mod. But for players who want that sprawling, exploration-heavy take on dungeon crawling, commenters insisted there is still nothing quite like them.

SourceArx Fatalis is the immersive-sim-flavored crawler that genre fans keep pressing on people, and it climbed to the top of this list on the strength of repeat recommendations. Made by the studio that later created Dishonored, it sets an entire RPG beneath the surface after the world's sun dies, so everything plays out in interconnected caves, mines, and tunnels. Combat is real-time and physical, and the standout feature is gesture-based magic, where you literally draw runes to cast spells.
It is a 2002 game, so it is rough around the edges, but the open-source Arx Libertatis engine keeps it running smoothly on modern systems. People praise it for freedom and atmosphere: you can cook food, sneak, brew potions, and solve problems in unscripted ways rather than just hacking through. If you want a first-person crawl that leans into systemic, immersive-sim ideas instead of a strict grid, this is a beloved deep cut.

SourceBarony was the most-cited co-op pick on this list, a first-person roguelike crawler that openly takes after Eye of the Beholder and the other classics. You drop into a deadly dungeon, in real time, and either go it alone or bring friends along for the descent, which is where most of the praise lands. It is light-hearted on the surface but has a genuinely harsh learning curve, and people describe it as a slow, methodical crawl rather than a twitchy action game.
Several commenters warned it took them dozens of hours of patient play to win even once, which is exactly what fans love about it. It is not the strongest game here on exploration depth, and the voxel art is an acquired taste, but as an affordable, friend-friendly way to capture the old fantasy-dungeon feeling, it kept getting seconded and thirded. If your dungeon crawling is best enjoyed with a party of actual humans, this is the one to grab.

SourceLabyrinth of Refrain: Coven of Dusk was the most-loved JRPG crawler in the vote, repeatedly called one of the best dungeon crawlers in recent memory. You command a large brigade of customizable puppet soldiers through a sprawling labyrinth, with deep party building and a turn-based, first-person structure. The twist that won people over is the story: the dungeon-crawling puppets are blank slates, but the characters who send them down, and the mystery of the labyrinth itself, carry a genuinely affecting and unexpectedly dark tale.
Fans single it out as proof that a grid crawler can have a story worth caring about, with several calling it one of the best narratives they have experienced in any game. Its sequel, Labyrinth of Galleria, ranked elsewhere on this list for players who want more. The deep systems and heavy text are a big commitment, but if you want a dungeon crawler that pairs serious mechanics with real emotional payoff, this was the community's clear answer.

SourceDarkest Dungeon was the most divisive entry to crack the top ten, and the debate it sparked is exactly why it belongs here. Some commenters argued a side-view, party-management game is not a true dungeon crawler; many more pointed out that descending into rooms, managing torchlight and resources, and weighing how deep to push before retreating is the dungeon crawl, just dressed differently. The community kept upvoting it, so the votes carried it onto the list.
What it does brilliantly is attrition and dread. You lead flawed heroes into grim expeditions where stress, disease, and bad luck wear them down as much as monsters do, and the slow, deliberate pace is the appeal rather than a flaw. The brutal difficulty curve turns some players away early, and it is a different shape from the first-person crawlers above, but for a tense, atmospheric, deeply replayable take on dungeon delving, it earned its spot fairly.
Legend of Grimrock
Etrian OdysseyThese two are the modern faces of the grid crawler, and they came up together constantly. Grimrock is the real-time, puzzle-forward dungeon; Etrian Odyssey is the turn-based, map-it-yourself DRPG.
| Category | Legend of Grimrock | Etrian Odyssey |
|---|---|---|
| Combat | Real-time on a grid | Turn-based |
| Focus | Tile puzzles and secrets | Class building and mapping |
| Story | Minimal | Minimal |
| Best For | Puzzle-loving explorers | Tactical party builders |
Pick Grimrock for hands-on puzzling, Etrian Odyssey for deep turn-based party strategy.
Wizardry
LunacidThis is the old-guard versus the modern cult hit. Wizardry is the genre's turn-based grandfather; Lunacid is the cheap, atmospheric action crawler people kept discovering this year.
| Category | Wizardry | Lunacid |
|---|---|---|
| Combat | Turn-based party | Real-time melee and magic |
| Vibe | Hardcore old-school | Eerie, exploratory, accessible |
| Price | $39.99 (remake) | $11.99 |
| Best For | Genre purists | Newcomers who want atmosphere |
Wizardry rewards patience and tradition; Lunacid is the easier, cheaper way to fall in love with the genre.
A dungeon crawler is any game where the heart of the experience is descending into a maze of rooms and corridors, fighting monsters, grabbing loot, and pushing deeper while you manage limited resources. That umbrella is wide, which is why this list spans so many shapes: first-person grid "blobbers" such as Legend of Grimrock and Wizardry where a party steps tile by tile, dungeon RPGs such as Etrian Odyssey where you draw your own maps, action crawlers such as Lunacid and Arx Fatalis that play out in real time, and procedural roguelikes such as Caves of Qud where the dungeon is rebuilt every run. The thread regulars drew one firm line, though: open-world RPGs and soulslikes such as Elden Ring and Skyrim kept getting suggested and kept getting shot down, because wandering into the occasional cave is not the same as a true crawl. If the procedural, run-based branch is what pulls you, our best roguelike games ranking and the roguelike vs roguelite explainer go deeper on those neighbors, and our Risk of Rain 2 recommendations cover the action-roguelike side the same way.
By the community's count, Legend of Grimrock, and it was not close. The two Grimrock games topped the vote across nearly every thread as the go-to modern grid crawler, with the sequel especially beloved. Wizardry and Lunacid rounded out the top three: Wizardry for genre veterans who want the classic blobber, and Lunacid for an affordable, atmospheric modern crawl.
For the classic grid-based style, the threads point to Legend of Grimrock, Wizardry, and Etrian Odyssey, with Might and Magic close behind. If you want first-person but in real time rather than on a grid, Lunacid and Arx Fatalis are the most-recommended picks. All five show up constantly when people ask for a true first-person crawl.
Lunacid is the easiest on-ramp here: it is cheap, modern, and overwhelmingly well reviewed. Legend of Grimrock is the friendliest classic-style pick thanks to its clean controls, and the 2024 Wizardry remake adds adjustable difficulty so newcomers are not thrown straight into the deep end. If you want co-op, Barony is a forgiving way to learn the ropes with friends.
Because the community kept recommending it, even though some argued a side-view party game is not a true crawler. The case that won out: you descend into rooms, manage torchlight and resources, and constantly weigh how deep to push before retreating, which is the dungeon crawl in spirit if not in camera angle. It earned its spot on votes, and its card is honest about the debate.
Diablo made the list as a top-down loot crawler, since the community has long called the Diablo style a dungeon crawler. Elden Ring did not. In the threads, players repeatedly pushed back on soulslikes and open-world RPGs (Elden Ring, Skyrim, Kingdom Come), arguing that the occasional cave does not make a dungeon crawler, so this ranking leaves them out.
Entirely by Reddit upvotes. I read sixteen threads asking for the best dungeon crawlers, tallied the upvotes on every comment that suggested a game, and added them up across all of them. The total decides the order, with no personal scoring. Every source thread is linked at the bottom of the page.
Hunting for your next obsession? These guides go deeper on the games and genres above.
Vote totals compiled from public Reddit threads. Quotes belong to their original authors. Game names and cover art remain the property of their respective developers.
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