
The cross-legged fortune-teller duck who deals the Lamb a Tarot Card every run, with another reading for a handful of Coins.
Clauneck has been drawing the Lamb's cards since before the Lamb existed. The hooded duck greets you on your first meeting by claiming he has always read your fate, which sets the eerie tone for the game's whole Tarot system.
He is the Keeper of the Tarot Cards. Per the wiki, Clauneck runs a Tarot shop in the woods marked by hanging stars, dealing the Lamb a card on every crusade and offering more readings for Coins.
He is also one of three divine siblings. According to the wiki, Clauneck is the brother of the weaponsmith Kudaai and the relic-keeper Chemach, all children of the Last of the First Gods.
This guide covers who Clauneck is, exactly how his Tarot dealings work, his shop and his siblings, the cards and Fate relics tied to him, and his strange place in the Lamb's story.
The Tarot Card reader, a hooded duck and Keeper of the Tarot Cards.
Deals 2 cards, you take 1 each run, with extra readings for 10 to 40 Coins.
Kudaai and Chemach. His brother forges weapons; his sister keeps the Relics.
He has always read your cards, calling the Lamb the promised liberator of the One that Waits below.Clauneck is a resource NPC and the Keeper of the
Tarot Cards. Per the wiki he is a triangular feathered duck in a pointed red cowl who sits cross-legged with his palms together and eyes closed, as if in prayer.
His shop is a roadside reading. According to the wiki, Clauneck runs a Tarot Card shop in the middle of the woods, marked by stars hanging at the entrance, with the duck seated on a carpet before his tent amid red candles and tall grass.
He is a minor god, not a mortal. The wiki lists his affiliation as the Gods and names his creator as the Last of the First Gods, the same lineage as his weaponsmith and relic-keeper siblings. For the rest of the cast, see the full
Cult of the Lamb characters roster.
Clauneck deals two Tarot Cards and lets you keep one. Per the wiki, he offers a free dealing on each visit, and you choose a single card from the two he flips.
Extra readings cost Coins. According to the wiki, a second dealing runs from 10 to 40 Coins depending on the region, and there is a cooldown before you can buy another, so you cannot simply pay to reroll your fate over and over.
Two cards, pick one (one free reading each visit)
10 to 40 Coins (price scales by region, with a cooldown)
Decides your fate (he draws from the cards you have unlocked)The first meeting seeds your whole deck. The wiki notes that Clauneck's opening reading unlocks a batch of starting cards, including The Hearts I, True Sight, Diseased Heart, The Arachnid, and Divine Strength, and that you can find more on your crusades for him to draw later.
Take the free dealing every single visit. In practice the one guaranteed card per run is the backbone of your build, and since paid rerolls cost Coins and sit on a cooldown, you want the cards you actually unlock to be strong so Clauneck has good options to draw.
Clauneck is one of three shopkeeper gods, and the family resemblance is the point. Per the wiki he strongly resembles his brother Kudaai, the weaponsmith, and somewhat resembles his sister
Chemach, the Relic provider.
Each sibling supplies a different run resource. Kudaai forges the
weapons the Lamb crusades with, Chemach hands out the active Relics, and Clauneck deals the Tarot Cards. Together they cover offense, utility, and fate.
They share a maker. The wiki credits the Last of the First Gods as the creator of all three, framing the shopkeepers the Lamb relies on as a single divine family scattered across the woods to outfit the cult's crusades.
Clauneck's cards are the Tarot deck that shapes every run. The wiki ties him to the full
Tarot Card pool, from defensive picks like Shield of Faith to run-defining ones like the
Diseased Heart.
His theme also extends into Relics. According to the wiki, Clauneck is connected to a set of Fate Relics, including the
Clauneck relic and effects built around destroying or drawing Tarot Cards for power.
That makes him a build engine, not just flavor. Between the free card each run, the paid rerolls, and his Fate Relics, Clauneck is one of the most direct ways the Lamb steers a crusade toward a specific playstyle.
Clauneck speaks like he is reading the ending before it happens. Per the wiki, his first-encounter line greets the Lamb as the "promised liberator of the One that Waits below," tying him to
Narinder and the prophecy the whole game runs on.
He claims to exist outside time. The wiki's dialogue has him say he has always drawn the Lamb's cards, yet that this meeting is the first, musing on whether events have happened or have yet to be, which suits a god of Fate.
He also tracks your progress. According to the wiki he has unique lines after each Bishop falls and after Narinder, so the Tarot reader quietly comments on the crusade as the Lamb works through
the Bishops and beyond.
Clauneck's name comes from demonology, like much of the cast. The historical Clauneck is a demon associated with wealth and treasure, fitting for a card dealer who trades in fortune and charges Coins for a second look at fate.
He shows up beyond the base woods. The wiki notes an encounter with Clauneck in Ewefall, the Woolhaven region, so the Tarot reader follows the Lamb into the DLC content rather than staying tied to a single biome.
Clauneck shapes every crusade through his cards. These guides cover the Tarot, his sister Chemach, and the Bishops his readings foretell.






Game data and screenshots adapted from cult-of-the-lamb.fandom.com, used under CC BY-SA 3.0. Original content remains the property of the wiki contributors and Massive Monster and Devolver Digital.