Choose your items. The Artifact of Command replaces all item drops with Command Essences - colored orbs that open a selection menu when interacted with. You pick any unlocked item of that rarity. No RNG, full build control, every run.
The code is visible in the glass reflection behind the Newt shopkeeper. Reach the Bazaar via a Blue Portal - spend a Lunar Coin at a Newt Altar or get lucky with a 5% natural portal chance.
Every item drop in the game is replaced by a Command Essence of matching rarity. Each has a distinct color. Interacting opens the "What is your Command?" menu.
Any item you haven't unlocked yet will not appear in Command Essence menus. The only exception is the Prismatic Trial - during a Prismatic Trial, all items are selectable regardless of unlock status. This is useful for testing builds with items you don't own yet.
Without Scrappers you cannot convert items to scrap. Without 3D Printers you cannot reprint items. Once you pick from a Command Essence, you're committed. Plan your build before taking items - a Shrine of Order is the only way to consolidate unwanted picks.
Every monster drop becomes a Command Essence you choose. No chests but full control over every item.
Triple combo. Double spawns, each dropping a Command Essence you pick. Fastest item ramp in the game.
Choose every item to maximize damage synergy with Glass's 5x damage multiplier. Standard run-winning setup.
Still very strong without other artifacts. Guarantees you can build toward any specific synergy and never get bricked by RNG.
All enemies are elites. Command lets you specifically choose items that counter or exploit elites - Old Guillotine, Brainstalks, etc.
Monsters gain items between stages, becoming stronger. Command lets you specifically build anti-elite/anti-boss counters to compensate.
The Artifact of Command replaces all item pickups with Command Essences of the same rarity. Interacting with a Command Essence opens a selection menu - choose any item of that rarity tier you have unlocked. It removes RNG from item acquisition, letting you build exactly what you want every run.
The Artifact of Command code is ■■■ ■■■ ▲▲▲ - two full rows of squares, then a full row of triangles. It is one of the simplest codes to remember. The code tablet is in the Bazaar Between Time, visible in the reflection of the glass behind the Newt shopkeeper.
The Artifact of Command code is hidden in the Bazaar Between Time. Look at the glass pane behind the Newt shopkeeper - the code pattern is visible in the reflection. It is one of the more accessible code locations since you visit the Bazaar via Blue Portals regularly.
No - locked items you haven't unlocked yet are excluded from Command Essence menus. The one exception is Prismatic Trials: Command Essences during a Prismatic Trial allow selection of any item regardless of unlock status.
Yes - this is the strongest combination. With both active, every monster drop becomes a Command Essence. You choose every item that drops from every enemy. Combined with Swarms for doubled spawns, this is the fastest item accumulation in the game.
Chests still spawn but their loot is replaced with Command Essences. Multishop Terminals, 3D Printers, Cleansing Pools, and Scrappers do not spawn. Shrines, Rusty Lockboxes, Void Seeds, and Void Cradles still appear normally.
Void Cradles drop a Void Essence matching their rarity tier - you can only choose from void items of that tier. Void Potentials are restricted to one rarity per orb, determined by the orb's tier (not the underlying loot). You must encounter a Void Cradle first before void items appear in Command menus.