Roguelikes are usually a solo obsession, so every few weeks someone asks the internet the same thing: which ones can I actually play with friends? Rather than hand you my favorites, I read fourteen Reddit threads asking exactly that, counted every upvote on every co-op game anyone suggested, and let the totals decide the order. Risk of Rain 2 ran away with the top spot, but the real surprise is second place: Ravenswatch, a game the threads keep calling S tier, across 79 games and 3,828 votes.
None of this is my personal ranking. I did not score these by what I like. Every spot is the sum of real Reddit upvotes from the threads people actually find when they search this, so the order is the community's, not mine. I just counted.
If you only want a recommendation, take the quiz below and it will match you to a game based on how you play together, from a couch duo to a squad of four. If you want the full picture, keep scrolling. One thing worth flagging up top: I kept a few couch-only and two-player picks such as Enter the Gungeon and Ship of Fools, because the community keeps recommending them for co-op, and I note the catch on each.


8 questions, matched to 79 community-ranked games.
Question 1 of 8
How are you playing together?
Question 2 of 8
How big is your group?
Question 3 of 8
Pick your combat style.
Question 4 of 8
What is the vibe you want?
Question 5 of 8
How hard do you want it?
Question 6 of 8
How long should a session run?
Question 7 of 8
Do you want to get stronger between runs?
Question 8 of 8
Which look appeals more?
Your community-ranked match
If you have read one of our other roundups, this will look familiar, because the method is the same every time. The whole point is to keep my taste out of the ranking. I am not telling you these are the best games because I played them and you should trust me. I am showing you what thousands of other co-op players upvoted, and counting it honestly.
I searched Google and Reddit the way anyone would, with phrases such as best co-op roguelites and multiplayer roguelikes to play with friends, then collected the threads that ranked and read them directly on Reddit. They came mostly from r/roguelites, plus r/gaming, r/roguelikes, and r/CoOpGaming. I filtered to cross-platform video-game threads, so board-game and tabletop suggestions did not muddy the count. Fourteen qualifying threads made the cut after dropping two whose comment sections were too large for my capture to read in full.

A game's score is the sum of upvotes on every comment that suggested it, added up across all fourteen threads. So if one comment recommending Ravenswatch earned 41 upvotes in one thread and another earned 36 in a different thread, Ravenswatch is credited with both. A comment naming four games hands its full upvote count to all four, which is how one thoughtful, highly-upvoted reply can lift several picks at once. Nothing is ranked by hand beyond that counting.
One note on terminology. Most of these are technically roguelites, but co-op players use roguelike and roguelite interchangeably and so do the threads, so I counted votes the same way no matter which word a commenter used. The votes decide; I just count them.
These ten lead the community vote. The names link to each game store page if you want a closer look, and we do not earn a cent from your purchases.
| 1 | ![]() | Risk of Rain 2 | 287 votes |
| 2 | ![]() | Ravenswatch | 248 votes |
| 3 | ![]() | Ember Knights | 208 votes |
| 4 | ![]() | Gunfire Reborn | 205 votes |
| 5 | ![]() | Streets of Rogue | 159 votes |
| 6 | ![]() | Across the Obelisk | 128 votes |
| 7 | ![]() | Ship of Fools | 114 votes |
| 8 | ![]() | Astral Ascent | 110 votes |
| 9 | ![]() | Heroes of Hammerwatch | 103 votes |
| 10 | ![]() | Enter the Gungeon | 98 votes |
How the Votes Stack Up
Every total below is the sum of upvotes from each of the 14 Reddit threads that recommended the game. Each colored segment is one thread. Hover to see its contribution, or click any segment to open the source thread.
| Game | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Risk of Rain 2 | 19 | 7 | 76 | 34 | 19 | 25 | 32 | 23 | 3 | 20 | 29 | 287 | |||
| Ravenswatch | 9 | 5 | 20 | 36 | 97 | 57 | 15 | 1 | 8 | 248 | |||||
| Ember Knights | 29 | 19 | 8 | 22 | 21 | 30 | 20 | 35 | 2 | 11 | 10 | 1 | 208 | ||
| Gunfire Reborn | 6 | 28 | 17 | 22 | 8 | 48 | 38 | 6 | 4 | 28 | 205 | ||||
| Streets of Rogue | 15 | 15 | 31 | 25 | 19 | 19 | 20 | 5 | 1 | 3 | 6 | 159 | |||
| Across the Obelisk | 4 | 4 | 31 | 21 | 28 | 17 | 5 | 4 | 14 | 128 | |||||
| Ship of Fools | 12 | 3 | 40 | 18 | 4 | 2 | 1 | 2 | 2 | 30 | 114 | ||||
| Astral Ascent | 9 | 27 | 2 | 26 | 5 | 9 | 1 | 31 | 110 | ||||||
| Heroes of Hammerwatch | 3 | 13 | 14 | 24 | 11 | 21 | 3 | 2 | 12 | 103 | |||||
| Enter the Gungeon | 9 | 9 | 44 | 4 | 13 | 2 | 3 | 3 | 2 | 9 | 98 |
Every game suggested across the fourteen co-op threads, ranked by total upvotes. Sort by any column to find your fit.
| #^ | Game | Votesv | Mentionsv | Platforms |
|---|---|---|---|---|
| 1 | Risk of Rain 2 | 287 | 61 | PC, PS5, PS4, Xbox, Switch |
| 2 | Ravenswatch | 248 | 43 | PC, PS5, Xbox, Switch |
| 3 | Ember Knights | 208 | 45 | PC, Switch |
| 4 | Gunfire Reborn | 205 | 34 | PC, PS5, PS4, Xbox, Switch, Mobile |
| 5 | Streets of Rogue | 159 | 24 | PC, PS4, Xbox, Switch |
| 6 | Across the Obelisk | 128 | 17 | PC, PS5, Switch |
| 7 | Ship of Fools | 114 | 19 | PC, PS5, PS4, Xbox, Switch |
| 8 | Astral Ascent | 110 | 23 | PC, PS5, PS4, Xbox, Switch |
| 9 | Heroes of Hammerwatch | 103 | 17 | PC, PS4, Xbox, Switch |
| 10 | Enter the Gungeon | 98 | 25 | PC, PS5, PS4, Xbox, Switch |
| 11 | Vagante | 94 | 15 | PC |
| 12 | Children of Morta | 91 | 17 | PC |
| 13 | Roboquest | 90 | 21 | PC |
| 14 | Wizard of Legend | 85 | 23 | PC |
| 15 | Spelunky 2 | 79 | 10 | PC |
| 16 | Nuclear Throne | 78 | 13 | PC |
| 17 | Shape of Dreams | 75 | 19 | PC |
| 18 | For the King | 74 | 13 | PC |
| 19 | Inkbound | 74 | 9 | PC |
| 20 | Synthetik | 72 | 12 | PC |
| 21 | PlateUp! | 71 | 10 | PC |
| 22 | Hellcard | 69 | 12 | PC |
| 23 | Barony | 68 | 16 | PC |
| 24 | Rabbit and Steel | 63 | 13 | PC |
| 25 | TMNT: Splintered Fate | 62 | 16 | PC |
| 26 | Absolum | 61 | 22 | PC |
| 27 | Crab Champions | 60 | 10 | PC |
| 28 | The Binding of Isaac | 50 | 13 | PC |
| 29 | Slay the Spire | 50 | 12 | PC |
| 30 | Windblown | 45 | 12 | PC |
| 31 | Lost Castle | 45 | 11 | PC |
| 32 | Bravery and Greed | 41 | 8 | PC |
| 33 | Stolen Realm | 41 | 5 | PC |
| 34 | Sworn | 38 | 17 | PC |
| 35 | Dungeon of the Endless | 34 | 4 | PC |
| 36 | Rogue Heroes: Ruins of Tasos | 30 | 4 | PC |
| 37 | Rotwood | 29 | 12 | PC |
| 38 | Crawl | 29 | 5 | PC |
| 39 | Vampire Survivors | 26 | 6 | PC |
| 40 | Tape to Tape | 26 | 3 | PC |
| 41 | Vellum | 24 | 5 | PC |
| 42 | Magicite | 24 | 2 | PC |
| 43 | Cult of the Lamb | 23 | 8 | PC |
| 44 | Crypt of the NecroDancer | 23 | 7 | PC |
| 45 | Endless Dungeon | 23 | 5 | PC |
| 46 | Knights Within | 23 | 2 | PC |
| 47 | Death Road to Canada | 22 | 4 | PC |
| 48 | The Spell Brigade | 20 | 6 | PC |
| 49 | Fury Unleashed | 20 | 3 | PC |
| 50 | Deadzone Rogue | 18 | 8 | PC |
| 51 | Caveblazers | 17 | 3 | PC |
| 52 | Returnal | 16 | 7 | PC |
| 53 | BlazBlue: Entropy Effect | 16 | 5 | PC |
| 54 | TomeNet | 16 | 3 | PC |
| 55 | Bounty of One | 14 | 3 | PC |
| 56 | Blazing Beaks | 14 | 2 | PC |
| 57 | Spacelines from the Far Out | 13 | 1 | PC |
| 58 | Deep Rock Galactic | 10 | 4 | PC |
| 59 | MAngband | 10 | 3 | PC |
| 60 | Gatekeeper | 9 | 4 | PC |
| 61 | Wizard of Legend 2 | 9 | 3 | PC |
| 62 | Roguelands | 7 | 1 | PC |
| 63 | Entropy Survivors | 5 | 3 | PC |
| 64 | Risk of Rain Returns | 5 | 3 | PC |
| 65 | Wizard with a Gun | 5 | 3 | PC |
| 66 | Greedland | 4 | 2 | PC |
| 67 | Sundered | 4 | 1 | PC |
| 68 | Eversiege | 3 | 2 | PC |
| 69 | Lynked | 3 | 2 | PC |
| 70 | Fantasy Survivors | 3 | 1 | PC |
| 71 | Neurovoider | 3 | 1 | PC |
| 72 | Temtem: Swarm | 3 | 1 | PC |
| 73 | Cat Quest | 2 | 2 | PC |
| 74 | 33 Immortals | 2 | 1 | PC |
| 75 | Abyssus | 1 | 1 | PC |
| 76 | Infected Shelter | 1 | 1 | PC |
| 77 | Iron Cryptical | 1 | 1 | PC |
| 78 | Never Split the Party | 1 | 1 | PC |
| 79 | The Black Pool | 1 | 1 | PC |

SourceRisk of Rain 2 was named in more threads than any other game here, and it is the answer people reach for the second co-op comes up. You and up to three friends drop onto a hostile planet, hoover up items that stack into absurd builds, and race a clock where the difficulty climbs the whole time you play. The loot snowball is the hook: nobody forgets the first run where the whole squad turns into an unkillable wall of turrets, drones, and homing missiles.
It works because the chaos scales with your group rather than against it, and there is always one more item to chase. The honest catch, which the threads raise themselves, is that co-op is mostly everyone fighting the same swarm rather than solving puzzles together, and a friend who falls behind on items can spend a lot of the late game watching. Even so, it is the near-unanimous starting point for a roguelike to play with people.

SourceRavenswatch is the game the threads keep calling S tier, and it climbed to second on the strength of pure enthusiasm. From the Curse of the Dead Gods studio, it drops a team of twisted fairytale heroes into an open, timed map where you clear objectives by day and survive escalating bosses by night. Each hero plays completely differently, and the fun is in the synergy: builds that feel fine solo turn genuinely broken when two or three of them lock together.
It left early access with a full roster and a co-op-focused character duo, so the version people are recommending now is the complete one. It asks more of you than a pick-up-and-mash roguelite, since the maps reward map knowledge and precision, but a coordinated group gets a payoff few games on this list can match.

SourceEmber Knights is the pick people bring up when someone wants a roguelite that was built around co-op rather than having it bolted on. Up to four knights blitz through fast, punchy rooms, swapping weapons and stacking relics, with local split-screen and online both supported. Commenters keep saying the same thing: it plays great solo but was clearly designed for a group, and the polish shows in the combat feel, the art, and the boss fights.
It is more accessible than Ravenswatch or Risk of Rain 2, which makes it a strong on-ramp for a group with mixed skill levels, and there is a long grind toward the true ending for the people who stick with it. The trade-off is scope: it is a tight, focused game rather than a hundred-hour sink, so some groups burn through the core loop faster than they expect.

SourceIf your group would rather aim down sights than swing a sword, Gunfire Reborn is the near-universal recommendation. Up to four players pick animal heroes, then blast through stages hunting guns and scroll upgrades that turn ordinary loadouts into wild elemental builds. It sits somewhere between a looter-shooter and a roguelite, and it is one of the few games here that couples and long-distance friends mention playing together for years.
Co-op is generous: scrolls can be shared, there is a revive system, and the difficulty tiers give a group somewhere to grow. It is on basically everything, phones included, which makes it easy to get a whole group in. The knock is that runs can get samey once you have seen the stages, so it lives or dies on how much your group loves the moment-to-moment gunplay.

SourceStreets of Rogue is the one people recommend when the goal is laughing with friends more than mastering a system. Every level is a little sandbox you can solve by hacking, bribing, poisoning, going full stealth, or just turning everyone into a gorilla and starting a riot. With up to four players in local or online co-op, the emergent chaos is the whole point, and no two groups tackle a floor the same way.
It is a roguelite in structure, with unlockable characters and traits between runs, but the draw is the immersive-sim freedom rather than tight combat. That makes it endlessly replayable and a bit janky at the edges, which is exactly the trade most groups happily accept. The long-promised sequel is on the way, but the original is still one of the best chaos machines on this list.

SourceAcross the Obelisk answers a question that stumps most groups: can four people play a deckbuilder together? Here each player controls their own heroes and deck, and the fun is coordinating a party the way you would in a tabletop RPG, timing your buffs and crowd control so the whole team's cards combo. If your idea of co-op is planning a turn out loud with friends rather than dodging bullets, this is the one.
Runs are long, around a couple of hours, but you can stop and resume mid-run, which suits a weekly group. The card and hero pool is enormous, so the build depth keeps a party experimenting for a long time. It is the most brain-forward pick in the top ten, and comparisons to Slay the Spire and Darkest Dungeon come up constantly, with the key difference being that this one was designed for a group from the start.

SourceShip of Fools is the couples-and-duos champion of these threads, and it comes up over and over as the game people play with a partner. Two sailors defend a little ship, scrambling to grab cannons, load them, aim at whatever is boarding from either side, and paddle away incoming threats while you pick a path across a randomized sea. It is cooperative by design: one person cannot cover both sides of the boat, so you are constantly shouting positions and trading roles.
It is charming, tightly scoped, and easy to teach, which is why so many comments describe playing it with a wife, husband, boyfriend, or girlfriend. The catch is right there in the pitch: it is built for two, so it is not the pick for a squad of four, and a determined duo can see most of what it offers before the depth of the bigger games kicks in.

SourceAstral Ascent is the pick for duos who want something fast, deep, and beautiful. It is a side-scrolling roguelite with slick spell-slinging combat, standout boss fights, and a soundtrack and pixel art that people single out by name (it shares a composer with Wizard of Legend). Two players can go through it in couch or online co-op, and the threads are full of couples who put a hundred hours into it together.
Under the style is real depth: a huge pool of spells and permanent upgrades between runs means a pair can chase very different builds. The honest caveat, which players raise, is that it was designed as a solo-first experience, so it caps at two players and the screen can get busy in co-op. For a duo that wants the polish of Hades with a friend along, it is hard to beat.

SourceHeroes of Hammerwatch is the pick for groups that want a longer haul: a top-down dungeon crawler where up to four players descend through procedural floors and pour their gold into a shared town that permanently upgrades everyone. That town meta-progression is the hook. Each run funds the next, and a group grinding together toward better shops, skills, and classes is the whole loop. One commenter simply says to forget everything else and play it, because it was made for co-op.
It is deeper and grindier than the pick-up-and-play options here, and the pixel-art presentation is unassuming, but a committed group gets a huge amount out of it, and there is a sequel now for people who want more. The flip side of the shared-progression design is that dropping in far behind your friends can feel rough, so it rewards a group that levels up together.

SourceEnter the Gungeon is a beloved twin-stick bullet-hell where you dodge-roll through a dungeon of gun-themed enemies hunting an ever-weirder arsenal, and it is a staple recommendation whenever the genre comes up. It is tight, tough, and endlessly replayable, and plenty of commenters name it as a favorite to bring a second player into.
Here is the honest part the threads flag: its co-op is local only, for two players, and the second player is locked to a dedicated character, the Cultist, rather than the full roster. For a couch duo who love precise, punishing shooters, it is a fantastic time. If you specifically need online play or a squad of four, this is the pick to skip. It is included because the community keeps recommending it for co-op with that caveat attached.
Risk of Rain 2
Gunfire RebornThe two big co-op shooters, and the pairing groups deciding on a squad game agonize over most.
| Category | Risk of Rain 2 | Gunfire Reborn |
|---|---|---|
| Camera | Third-person arena survival | First-person shooter |
| Players | Up to 4 online | Up to 4 online, plus mobile |
| The Hook | Item-stacking snowball | Guns and scroll builds |
| Difficulty | Scales up the longer you play | Ascension tiers to climb |
| Best For | A squad that loves getting broken | A squad that would rather aim |
Risk of Rain 2 is the bigger spectacle; Gunfire Reborn is the pick if your group prefers gunplay and easy drop-in.
Ravenswatch
Ember KnightsThe two top-ranked action co-op roguelites, and the choice comes down to depth versus accessibility.
| Category | Ravenswatch | Ember Knights |
|---|---|---|
| Structure | Timed open maps | Room-by-room runs |
| Co-op | Online, up to 4 | Local split-screen and online, up to 4 |
| Skill Floor | Higher, rewards map knowledge | Lower, easy to pick up |
| Feel | Tactical and deliberate | Fast and punchy |
| Best For | A group ready to learn a system | A group of mixed skill levels |
Ravenswatch rewards a coordinated group willing to learn it; Ember Knights is the friendlier on-ramp and the only one with local split-screen.
Ship of Fools
Astral AscentThe two duo darlings of the threads, both perfect for two players but built for very different couples.
| Category | Ship of Fools | Astral Ascent |
|---|---|---|
| Players | Two only | Up to two |
| Pace | Cozy, coordinated defense | Fast spell-slinging action |
| Depth | Light and charming | Deep spell and upgrade builds |
| Learning Curve | Easy to teach a partner | Steeper, more mechanical |
| Best For | A relaxed date-night duo | A duo that wants Hades-level combat |
Ship of Fools is the gentler two-player night in; Astral Ascent is the deeper, flashier pick for a duo that wants real build depth.
A roguelike is built around runs: you start over when you die, the layout and rewards are randomized, and getting better means learning the systems rather than grinding levels. A roguelite softens that with meta-progression, permanent upgrades that carry between runs, which is why most of the games here (Risk of Rain 2, Ember Knights, Astral Ascent) are technically roguelites. The threads use the two words interchangeably and so does this list, since the community votes the same way regardless of the label. The word that actually matters here is multiplayer: every game on this list genuinely has a co-op or multiplayer mode, which rules out a lot of the genre. That is also why favorites such as Hades, Slay the Spire, Balatro, and Dead Cells do not appear, since their core is single-player. Co-op comes in a few shapes worth knowing before you buy: online play from separate homes, local couch co-op on one screen, and the size of the party (some games are two-player only, others scale to four). Each card below spells out which a game supports, because a squad of four and a couch duo want very different picks. If you want the wider picture, our best roguelike games ranking and the roguelike vs roguelite explainer go deeper, and our Risk of Rain 2 recommendations cover the co-op action side.
By the community's count, Risk of Rain 2, and it is not especially close. It is the game named first when co-op comes up: you and up to three friends stack items until the whole squad becomes an unstoppable wall of damage. Ravenswatch is a close and rising second, repeatedly called S tier for co-op, with Ember Knights and Gunfire Reborn rounding out the top four.
Risk of Rain 2, Ember Knights, Gunfire Reborn, Heroes of Hammerwatch, and Across the Obelisk all support full four-player groups. Ember Knights is the friendliest for mixed skill levels and even has local split-screen, while Across the Obelisk is the pick if your squad would rather play a co-op deckbuilder than an action game.
Ship of Fools is the most-recommended two-player game in these threads, a cozy naval defense built for exactly two. Astral Ascent is the deeper duo pick with fast, gorgeous combat, and Enter the Gungeon is a great local two-player bullet-hell as long as you do not mind that its co-op is couch-only and locks player two to one character.
Ember Knights, Streets of Rogue, Astral Ascent, Ship of Fools, and Enter the Gungeon all support playing on one screen, which is rarer than you might expect in this genre. A lot of the top picks, including Risk of Rain 2, Ravenswatch, and Gunfire Reborn, are online-only, so check the co-op line on each card before you buy.
Because their core is single-player. This list only ranks games with a genuine co-op or multiplayer mode, so single-player staples such as Hades, Slay the Spire, Balatro, and Dead Cells do not qualify no matter how beloved they are. Slay the Spire turns up in the threads only through a community co-op mod, which is why it lands well outside the top ten.
Entirely by Reddit upvotes. I read fourteen threads asking for the best co-op and multiplayer roguelikes, tallied the upvotes on every comment that suggested a game, and added them up across all of them. The total decides the order, with no personal scoring. Every source thread is linked at the bottom of the page.
Hunting for your next obsession? These guides go deeper on the games and genres above.
Vote totals compiled from public Reddit threads. Quotes belong to their original authors. Game names and cover art remain the property of their respective developers.
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