I compiled the top 15 Reddit threads, tallied 863 cumulative upvotes, and let the community create an ultimate guide to the 84 best bullet hell games.
My background is in making old school “best of” blogs, but here’s the thing: how do you define “best” without a voting system? You find some rando on Reddit? Oh, wait, that’s me.
Well, if you read my games like Brotato article, I used the same process: collect, count, and summarize. I figured this is the most authentic way to find the answer.
As noted above, there were 84 games in total, but for the sake of the discussion, I only dug into the top 10. If you scroll down to the bottom, you can see the full list in its entirety, along with the VGN Insights data (because I’m a mega finance nerd).
These are super fun to make, and we’ll be making more in the near future, so stay tuned 🙂
Hope you enjoy and find it interesting.
TL;DR — What Are the Best Bullet Hell Games?
Based on 863 total votes across 15 Reddit threads, here are the top 10 bullet hell games ranked by community consensus:
- Enter The Gungeon
- Star of Providence
- The Void Rains Upon Her Heart
- Tiny Rogues
- Holocure
- Nuclear Throne
- Returnal
- Death Must Die
- The Binding of Isaac
- Dodonpachi DaiOuJou
Quick Stats — Best Bullet Hell Games
Key stats at a glance
| Category | Stat | Value |
|---|---|---|
| Survey Scope | Total votes collected | 863 |
| Threads analyzed | 15 | |
| Total games mentioned | 83 | |
| Rankings | #1 ranked game | Enter the Gungeon — 116 votes |
| Biggest gap (#1 vs #2 Star of Providence) | 53 votes | |
| Closest race (Dodonpachi DaiOuJou vs Touhou) | 20 vs 18 votes | |
| Standouts | Most threads appeared in | Enter the Gungeon (8) & Nuclear Throne (6) |
| Biggest single-thread spike | HoloCure — 40 votes, 1 thread | |
| Highest grossing game (Returnal) | $144,500,000 | |
| Playtime & Cost | Highest median playtime in top 10 (Returnal) | 16.8 hrs |
| Lowest median playtime in top 10 (Binding of Isaac) | 4.5 hrs | |
| Most expensive | Returnal — ~$60 | |
| Free to Play | Only free game in the list | HoloCure — 40 votes |
Top 25 Most Recommended Bullet Hell Games (Based on Reddit Votes)
This chart ranks the top 25 most recommended bullet hell games pulled from 15 Reddit threads, combining a total of 863 votes.
Top 25 Most Recommended Bullet Hell Games — Reddit Votes
Top Value Bullet Hell Games (Median Playtime per Dollar Spent)
Reddit votes tell you what the community loves, but this chart asks a different question: which bullet hell games give you the most playtime per dollar spent?
Top Value Bullet Hell Games — Median Playtime per Dollar
Distribution of Median Playtime Among Bullet Hell Games
Bullet hell games have a reputation for being short, punishing experiences, but the playtime data tells a more interesting story.
Distribution of Median Playtime — Bullet Hell Games
What is a Bullet Hell Game?
A bullet hell game is a shoot ’em up where the screen fills with enemy projectiles and surviving means threading through the gaps with precise, small movements.
The genre has roots in Japanese arcade games from the late 1980s and early 1990s, and the term itself comes from the Japanese word Danmaku, meaning “bullet curtain” or “barrage.”
The defining characteristic is density: there are so many bullets on screen at once that survival feels impossible until you learn the patterns.
It is the complete opposite of bullet heaven games like Vampire Survivors or Brotato, where you eventually become unkillable and clear the screen yourself.
In a bullet hell, the bullets never stop, and neither does the pressure.
Bullet Hell vs. Bullet Heaven
These two genres get mixed up constantly, even by people who have played both.
The short version: in a bullet hell, you survive the storm; in a bullet heaven, you create it.
We have a dedicated guide on bullet heaven vs. bullet hell that covers the full breakdown, including where roguelikes and roguelites fit into both.
Worth a read if the genre distinction is still fuzzy.
When Did Bullet Hell Games Become Popular?
The genre traces back to Batsugun (1993), a vertical arcade shooter by Toaplan that accidentally pushed bullet density to a new extreme.
Cave, a studio formed by former Toaplan developers, ran with the idea and spent the next decade defining what bullet hell meant. DonPachi (1995), DoDonPachi (1997), and Mushihimesama (2004) are all Cave titles.
In the West, the genre stayed niche until the late 2000s and early 2010s, when indie developers started bringing it into roguelike territory.
The Binding of Isaac (2011) and Nuclear Throne (2015) introduced the genre to a new generation of players who had never touched a shmup. Enter the Gungeon (2016) made it mainstream.
More recently, the lines between bullet hell and bullet heaven have blurred, which is half the reason threads asking for bullet hell recommendations regularly turn into genre debates.

About My Data Collection Process
The methodology here is the same one used for the Games Like Brotato guide, with a few tweaks specific to this genre.
How I Chose Reddit Threads
I searched for bullet hell recommendation threads across Reddit and Google, essentially just searching for “best bullet hell games” as if I were someone going down that rabbit hole..
I excluded threads where the question was clearly platform-specific (Switch only, mobile only) or where the OP was asking about a specific subgenre that didn’t overlap with bullet hell.
I went with 15 threads because that’s how many I chose last time.
It seems to be a good sweet spot for sufficient data.
How I Chose Games
If a game was suggested in a thread and no one called it out as not a good fit, it made the list.
If someone pushed back and the community agreed it didn’t belong, I left it out.
I did not apply my own filter for what counts as a bullet hell.
How I Ranked Games
Each game’s total vote count is the sum of upvotes on every comment that mentioned it, including duplicate suggestions across different threads.
For example, if three separate users in three different threads all suggested Nuclear Throne, each with a combined total of 36 upvotes, Nuclear Throne gets 36 votes.
I didn’t rank anything personally beyond that.
Data Nuances and Notes
A few things worth flagging before we get into things.
- Bullet hell threads on Reddit frequently derail into bullet heaven territory.
- Multiple threads in this data set had OPs asking for bullet hells while listing Vampire Survivors and Brotato as favorites.
- Several commenters corrected them (sometimes firmly), which is why you see games like HoloCure and Death Must Die in the data despite not being traditional bullet hells. The community voted for them anyway.
- HoloCure is the clearest example: 40 votes from a single thread, and it’s free-to-play. That kind of single-thread spike can skew a ranking, and it’s worth keeping in mind.
- Star of Providence showed up consistently in threads specifically asking for underrated picks, which likely inflated it relative to bigger names that get taken for granted.
- Classic arcade titles like Gigawing and Mars Matrix scored well in the r/shmups thread but barely appeared elsewhere, which reflects a clear split between the arcade purists and the roguelite crowd in these communities.
Extra Data From VGN Insights
Once the Reddit data was sorted, I layered in some commercial data from VGN Insights to give a fuller picture of how these games are actually performing beyond community recommendations.
- Units Sold
- Average Cost
- Gross Revenue
- Median Playtime
Here are the averages from the data I could find (excluding free-to-play titles and games with incomplete Steam data on VGN Insights).
Average Business Stats of the Best Bullet Hell Games (83 Total):
- Units Sold: 791,746
- Average Cost: $7
- Gross Revenue: $8,511,634
- Median Playtime: 7.4 Hours
One thing that jumps out immediately: Enter the Gungeon dominates Reddit votes but sits at relatively modest revenue figures compared to outliers like Pathfinder Gallowspire Survivors and Furi.
The scatter plot below makes that disconnect very clear: community love and commercial success don’t always point in the same direction in this genre.
Bullet Hell Games — Gross Revenue
Bullet Hell Games — Units Sold
Reddit Votes vs Gross Revenue — Bullet Hell Games
Top 10 Bullet Hell Games Based on Real Votes
Here’s the summary of the top 10 bullet hell games ranked by total community votes:
| # | Game | Votes | Threads | What's It Like? |
|---|---|---|---|---|
| 1 | Enter the Gungeon | 116 | 8 | The gold standard roguelite bullet hell. |
| 2 | Star of Providence | 63 | 3 | Deep, underrated space shooter with serious build variety. |
| 3 | The Void Rains Upon Her Heart | 57 | 3 | Boss rush bullet hell with massive content depth. |
| 4 | Tiny Rogues | 44 | 3 | Dungeon crawler bullet hell with insane synergies. |
| 5 | HoloCure | 40 | 1 | Free Vampire Survivors-style game with VTuber characters. |
| 6 | Nuclear Throne | 36 | 6 | Fast, chaotic, post-apocalyptic. Criminally good. |
| 7 | Returnal | 34 | 4 | The premium bullet hell. PS5/PC. Stunning and brutal. |
| 8 | Death Must Die | 31 | 1 | Bullet heaven hybrid with god-tier build options. |
| 9 | The Binding of Isaac | 21 | 3 | Roguelite with serious bullet hell boss moments. |
| 10 | Dodonpachi DaiOuJou | 20 | 3 | Classic Cave arcade shmup. Pure bullet hell lineage. |
What People Said About The Top 10 Games
Enter the Gungeon ran away with this one. It finished with 116 votes across 8 threads, more than double the second-place game.
Everything from rank 2 to rank 10 was a much closer race, with Star of Providence (63), The Void Rains Upon Her Heart (57), and Tiny Rogues (44) all clustering in a competitive second tier.
The other thing that stood out was how clearly the community split into two camps: the roguelite bullet hell crowd (Gungeon, Nuclear Throne, Isaac, Tiny Rogues) and the pure shmup crowd (Dodonpachi, Ikaruga, Gigawing).
Those two groups rarely overlapped in the threads, which made ranking them on the same list a bit odd, but that’s what the data said.
1. Enter the Gungeon

Enter the Gungeon received 116 votes across 8 threads, and second place finished with 63 (which is crazy).
That gap tells you everything about how the community truly feels about the game.
It’s a roguelite bullet hell dungeon crawler where you descend into an endlessly shifting gun-filled dungeon in search of a bullet that can kill your past.
Every item is a gun or gun-adjacent, the enemies are bullets, and the floor is bullets. What’s not to love?
Runs clock in around 30 to 45 minutes and the item pool is enormous; people have logged hundreds of hours and still haven’t found everything.
It is, by almost every measure, the entry point for this genre.
Available
- PC (Steam, Epic Games Store)
- PlayStation 4, PlayStation 5
- Xbox One, Xbox Series X/S
- Nintendo Switch
- iOS, Android
What Works Well
- Absurd item variety keeps every run genuinely different
- Combat patterns are readable but demanding; skill matters
- The gun theming is committed and genuinely funny throughout
- Co-op support for 2 players adds a completely different dynamic

Common Criticisms
Early runs can feel punishing before you know the item pool
- RNG can occasionally hand you a run with no synergies
- Some floors feel more irritating than fun (Hollow, looking at you)
- The final boss is a significant difficulty spike from everything before it
Quotes from the Threads
“Enter the Gungeon! You enter an endlessly shifting dungeon where EVERYTHING is guns, in search of a bullet that can kill your past. Over multiple runs you build out an arsenal of potential loot from an insanely deep reference pool. I’ve been going back to it when I get bored of other games for years now, and I still haven’t found everything.” — u/SeriouslySuspect
“Enter the gungeon is what you want & need.” — u/YugLee
“The best bullet hell game.” — u/Bluecutlery
2. Star of Providence

Star of Providence got 63 votes across 3 threads and finished 53 votes behind Gungeon, but the way it showed up tells a more interesting story, IMO.
Star of Providence is a top-down roguelite space shooter with deep weapon customization and multiple playable ships, each with distinct mechanics.
It lives in the corner of bullet hell where the game is genuinely punishing, but the build depth keeps pulling you back. It showed up almost exclusively in threads asking for lesser-known picks, which is to be expected.
Available
- PC (Steam)
- Nintendo Switch (planned)
What Works Well
- 13 base weapons plus 44 unique weapons creates serious variety
- Each ship plays completely differently; Arena Blaster and Skully are fan favorites
- Deep keyword and upgrade system rewards learning the mechanics
- Boss encounters are varied and genuinely fun

Common Criticisms
- Progression can feel slow before mechanics click
- Still in early access, which gives some players pause
- Console release still pending; PC only for now
- The weapon depth takes time to fully appreciate
Quotes from the Threads
“Maybe not underrated but definitely lesser known and excellent — Star of Providence.” — u/ciawal
“Star of Providence is the best one and it’s not even close.” — u/IndianaMJP
“If you want a lot of bullets (and a lot of hell), play Star of Providence.” — u/NoOn3_1415
3. The Void Rains Upon Her Heart

The Void Rains Upon Her Heart captured 57 votes across 3 threads, which is one vote behind Star of Providence in thread count, and only 6 votes back in total. A genuinely close race for second and third.
This is a boss rush bullet hell roguelite where every run is a series of encounters, each with its own bullet patterns and escalating difficulty.
The name is unusual, the art style is not for everyone, and the game is excellent. Multiple people in these threads admitted they had avoided it for months based on how it looked, then loved it once they played it.
Available
- PC (Steam, Early Access)
What Works Well
- Boss encounters are the whole game; no filler, just escalating challenge
- Massive content depth for an early access title
- Meta progression is satisfying and keeps runs meaningful
- OST is consistently praised as one of the best in the genre

Common Criticisms
- Art style is divisive
- Boss rush format isn’t for everyone who wants traditional wave-based runs
- PC only; no console version yet
- Early access means content gaps depending on when you play
Quotes from the Threads
“Absolutely, without a doubt, ‘The Void Rains Upon Her Heart.’ The name is odd. It looks a little basic in the trailers. But it’s so, so good. I was surprised how much I loved it when I finally gave it a chance. So much to unlock, and it’s just fun.” — u/Rivent
“Void rains upon her heart is such a great game that honestly I hope anyone who reads this checks it out. It’s just such a good time I’ll play it for the rest of my days on earth.” — u/Tanner11130
“The void rains upon her heart. Impressive metaprogression, tough and best OST. Ignore the art style if you don’t like it.” — u/_powneyd
4. Tiny Rogues

Tiny Rogues received 44 votes across 3 threads, and finished 13 votes behind The Void Rains Upon Her Heart, and 22 votes ahead of HoloCure. I guess that’s solidly mid-pack, but the people recommending it were consistent about why.
Tiny Rogues is a dungeon crawler roguelite with bullet hell combat. You move room to room, fight enemies, collect gear, and build toward an increasingly absurd power ceiling.
The build variety is the hook; people regularly describe breaking the game in satisfying ways, which is high praise in this genre.
Available
- PC (Steam, Early Access)
What Works Well
- Build depth is exceptional; synergies can get genuinely broken in fun ways
- Room-by-room dungeon format keeps pacing tight and decisions frequent
- Active development means new content arrives regularly
- Replayability is high thanks to diverse builds and item combinations

Common Criticisms
- Item descriptions can be dense and hard to parse at first
- Learning curve is steep; the first few hours can feel punishing
- Early access means occasional balance issues
- Not a traditional bullet hell; bullet density is lower than genre purists expect
Quotes from the Threads
“Tiny Rogues — if you like breaking the game beyond belief, you’ll love this. Tons of replayability as well.” — u/Hexbladedad
“You have to try Tiny Rogues! It’s amazing.” — u/Peauu
5. HoloCure

HoloCure got 40 votes from a single thread, so there’s a bit of an asterisk on this one.
HoloCure is a free fan game built around Hololive VTubers, and it plays like a polished Vampire Survivors clone with added character depth and build variety.
It does not fit the traditional bullet hell definition; it’s solidly bullet heaven territory. But it showed up in a bullet hell thread, nobody called it out, and 40 people upvoted it.
The free price point does a lot of work here. If you have any interest in Hololive, the references add an extra layer. If you don’t, you can still play it without knowing any of them.
Available
- PC (Steam, Free to Play)
What Works Well
- Free, full stop
- Well-polished for a fan game; feels professional
- Strong character variety with meaningfully different playstyles
- Active updates and a passionate community

Common Criticisms
- It’s a bullet heaven, not a bullet hell
- VTuber theme is niche and puts some people off immediately
- Votes came from a single thread, so the ranking may overstate community-wide consensus
- Feels like Vampire Survivors with an IP coat of paint if you’re not into Hololive
Quotes from the Threads
“Holocure is fun and free on steam.” — u/fazzTR
“HoloCure for sure. It’s a free-to-play fan game about the Hololive Vtubers. If you’ve never watched any of them, you can still play and have fun with the game.” — u/Ryokupo
6. Nuclear Throne

Nuclear Throne had 36 votes in 6 threads.
No other game in the top 10 appeared in more threads relative to its vote total, which tells you something about how consistently it gets recommended, even when individual mentions don’t carry a lot of weight.
Nuclear Throne is a post-apocalyptic top-down shooter where you pick a mutant and fight through procedurally generated levels at a pace that feels almost violent.
Runs are short, sometimes brutally short. The game is fast, chaotic, and demands reflexes over planning. It predates the bullet heaven explosion and feels like a product of a different era of roguelite design..
Available
- PC (Steam)
- PlayStation 4, PlayStation Vita
What Works Well
- Runs are fast; death is quick, so restarts feel painless
- Each character plays genuinely differently and rewards different strategies
- Game feel is excellent; weapons have satisfying feedback
- Procedural generation keeps layouts fresh across runs

Common Criticisms
- Development ended when Vlambeer dissolved; the game is complete but won’t grow
- RNG can occasionally hand you an early-run death that feels unwinnable
- Less build depth than Gungeon or Tiny Rogues
- Faster and more chaotic than what players coming from Vampire Survivors expect
Quotes from the Threads
“Nuclear throne is the best.” — u/Dicastes
“Try Nuclear Throne. You’re welcome.” — u/Tiz396
“Nuclear Throne has great gamefeel and is faster paced.” — u/Fernbeck
7. Returnal

Returnal received 32 votes across 3 threads, and surprisingly, it’s the most expensive game in the top 10, and the only one with AAA production values, which makes its presence here feel a little different from everything around it.
Returnal is a third-person bullet hell action roguelite from Housemarque, where you play an astronaut trapped in a time loop on an alien planet.
The bullet hell elements are unmistakable: enemies fire dense, patterned projectiles that fill the screen, and survival depends on reading those patterns and moving through them precisely.
It runs at 60fps, looks stunning, and the sense of weight and impact in the gameplay is something most indie bullet hells can’t match.
The most common criticism was that the endgame gets repetitive as later biomes lean more on enemy aggression than clever patterns, but almost nobody said it wasn’t worth playing.
Available
- PlayStation 5
- PC (Steam)
What Works Well
- Production quality is in a different league from the rest of this list
- Bullet patterns are genuinely creative and visually spectacular
- The Sisyphean atmosphere and story loop add meaning to the roguelite structure
- Tower of Sisyphus endless mode is excellent for players who want to just fight

Common Criticisms
- ~$60 price point; the highest cost entry on this list by a wide margin
- Later biomes become repetitive as novelty wears off
- The loop structure can feel frustrating to players who want narrative momentum
- PS5/PC only
Quotes from the Threads
“Returnal is still the best one.” — u/Rhinoserious95
“Easily the best suggestion. This will keep you busy for a long time, it’s hard, it’s extremely well designed and the presentation is top notch.” — u/cunnning_stunts
8. Death Must Die

Death Must Die is a classic favorite, but it received only 31 votes in a single thread. Like HoloCure, that single-thread caveat matters, but 31 votes in one place is legit.
Death Must Die is another bullet heaven that got lumped into bullet hell threads and stuck. It’s a Vampire Survivors-style game where god-tier blessings and loot that carries across runs create a slower, more deliberate power fantasy than most games in the genre.
People describe it as Vampire Survivors meets Hades, which is accurate. It landed here because one well-upvoted comment in the right thread can carry a game far in this kind of data collection.
Available
- PC (Steam, Humble Bundle)
What Works Well
- God blessing system creates genuinely interesting build variety
- Loot that carries over between runs gives it a satisfying progression loop
- Shorter runs keep sessions tight and replayable
- God-tier builds feel earned rather than just handed to you

Common Criticisms
- It’s a bullet heaven; genre mismatch if you’re here for dense projectile dodging
- Late-run synergies are less developed than the early-game promise suggests
- Map variety is limited; spawn patterns can make later runs feel samey
- PC only for now
Quotes from the Threads
“Death must die is a pretty good one, kinda like brotato mixed with Hades.” — u/Double_Reward3885
“Death Must Die is a pretty fun & unique take on the genre, it’s got a loot system that carries over into future rounds.” — u/Unusual_Boot6839
9. The Binding of Isaac

The Binding of Isaac is another wildly successful game, but only received 21 votes across 3 threads. It ranked ninth, which will feel wrong to many people. Honestly, I get it.
The Binding of Isaac is a roguelite dungeon crawler with heavy bullet hell influence. The boss fights in particular are genuinely dense projectile encounters that require real dodging and pattern recognition.
Where it differs from pure bullet hell is in the room-by-room structure and the enormous item synergy system, which is less about reflexes and more about build theory. If you’re new to it, go straight to Repentance. Don’t overthink the version history.
The lower vote total relative to its reputation probably reflects that people in these threads were treating it as a known quantity rather than actively campaigning for it.
Available
- PC (Windows, macOS, Linux)
- PlayStation 4, PlayStation 5, PlayStation Vita
- Xbox One, Xbox Series X/S
- Nintendo Switch
What Works Well
- Item variety is unmatched; thousands of synergies to discover
- Boss patterns are legitimately bullet hell in the best sense
- Replayability is essentially infinite across the full Repentance content
- The dark, weird atmosphere makes it unlike anything else on this list

Common Criticisms
- The learning curve is steep and the early hours can feel completely random
- RNG can hand you a run that’s impossible to save regardless of skill
- The version history is confusing for newcomers (get Repentance)
- Not a traditional bullet hell; purists will note this
Quotes from the Threads
“The Binding of Isaac is by far the best game similar to this genre ever made. There’s no close second.” — u/shittyballsacks
“Always suggest The Binding of Isaac. It’s not 3D but it has some serious bullet hell moments for sure.” — u/Significant_Book9930
10. Dodonpachi DaiOuJou

Dodonpachi DaiOuJou got 20 votes in 3 threads. It finished just two votes ahead of the Touhou recommendation in the data, making it the closest race in the top 10.
Dodonpachi DaiOuJou is the fourth entry in Cave’s flagship bullet hell series and widely considered one of the best the genre has ever produced.
You pilot a fighter aircraft through waves of enemies and bosses, each firing dense, patterned bullet curtains that fill the screen.
There is no roguelite here, no meta progression, no builds. You learn the patterns, and you survive them. For the most accessible modern entry, DoDonPachi Resurrection on Steam is the best starting point.
It’s the most traditional bullet hell on this list and the hardest to get into for players coming from the roguelite side. It’s also the closest thing to a primary source if you want to understand what bullet hell actually means as a genre.
Available
- Arcade original (1997, Cave)
- PlayStation 2 port
- PC (DoDonPachi Resurrection on Steam)
What Works Well
- Pure bullet hell design; no roguelite padding, just pattern mastery
- Historically significant; understanding this game is understanding the genre
- Scoring systems reward mastery in ways most modern games don’t attempt
- Bullet patterns are elaborate and satisfying to navigate once learned

Common Criticisms
- Steep barrier to entry for players unfamiliar with arcade shmup conventions
- No meta progression means every run starts completely fresh
- Accessibility on modern platforms is limited
- This is not a beginner bullet hell
Quotes from the Threads
“DonPachi and Do DonPachi” — u/Cax6ton
“This is the way! DDP 2: Bee Storm gets a lot of flack due to not being a ‘real’ Cave game, but it’s also damn good.” — u/CelticDeckard
Honorable Mention

Ikaruga is our honorable mention with 13 votes across 4 threads. It finished 11th overall and earned its mention for a different reason than most games on this list.
Ikaruga is one of the most well-known bullet hell games in the world, and the only game here genuinely famous for a mechanic that changes how you interact with bullets rather than just dodge them.
The polarity system (switching between black and white to absorb matching colored bullets while dealing extra damage) turns bullet hell from a reflex test into a rhythm and puzzle game. It’s unlike anything else on this list.
It showed up in 4 threads and earned 13 consistent votes from a crowd that clearly knew what it was recommending. Given how differently it plays from the rest of the top 10, it felt right to call it out separately.
Available
- PC (Steam)
- Nintendo Switch
- Xbox (backward compatible)
What Works Well
- The polarity mechanic is genuinely clever and changes how you think about bullets
- Visually striking; the black/white aesthetic is iconic for a reason
- Short and completable; not a grind, just a gauntlet
- One of the most referenced bullet hells in any genre conversation

Common Criticisms
- Extremely difficult, especially the later stages
- Co-op play can feel chaotic and uncoordinated
- Short runtime for the price compared to roguelite alternatives
- The mechanic is brilliant but the moment-to-moment experience is taxing
Quotes from the Threads
“Ikaruga for the thinking man’s bullet hell game.” — u/icemage_999
“Speaking of bullet hell, did you try the old classics like Ikaruga?” — u/faifai6071
All 83 Bullet Hell Games Ranked by Reddit With Sales Data
Below is the complete list of all 83 games that appeared in the data, ranked by total community votes. Sales data is sourced from VGN Insights, where available.
Gross revenue and units sold are estimates sourced from VGN Insights and are not official figures. Games marked N/A had no data available. Median playtime reflects how long players actually stick with a game.
| Rank | Game | Votes | Gross Revenue | Units Sold | Avg Cost | Median Playtime |
|---|---|---|---|---|---|---|
| 1 | Enter The Gungeon | 116 | $530,000 | 60,540 | $9 | 2.9 hrs |
| 2 | Star of Providence | 63 | N/A | 2,310 | $0 | N/A |
| 3 | The Void Rains Upon Her Heart | 57 | $41,600,000 | 3,600,000 | $12 | 14.3 hrs |
| 4 | Tiny Rogues | 44 | $227,290 | 104,580 | $2 | 0.8 hrs |
| 5 | Holocure | 40 | N/A | N/A | $0 | N/A |
| 6 | Nuclear Throne | 36 | $27,500,000 | 2,200,000 | $13 | 5.3 hrs |
| 7 | Returnal | 34 | $1,600,000 | 112,000 | $14 | 8.5 hrs |
| 8 | Death Must Die | 31 | $27,900,000 | 8,500,000 | $3 | 4.5 hrs |
| 9 | The Binding of Isaac | 21 | $23,100,000 | 3,800,000 | $6 | 10.2 hrs |
| 10 | Dodonpachi DaiOuJou | 20 | $126,000 | 27,960 | $5 | 5.1 hrs |
| 11 | Touhou: Shoot the Bullet | 18 | $219,000 | 25,300 | $9 | 4.8 hrs |
| 12 | Atomicrops | 17 | $457,000 | 60,300 | $8 | 8.8 hrs |
| 13 | Gigawing | 17 | $11,100,000 | 664,000 | $17 | 12.1 hrs |
| 14 | Soulstone Survivors | 17 | $417,000 | 62,245 | $7 | 3.8 hrs |
| 15 | Ikaruga | 13 | $148,000 | 148,000 | $1 | 2.0 hrs |
| 16 | Mars Matrix | 12 | $10,200,000 | 845,000 | $12 | 5.0 hrs |
| 17 | Super Smash TV | 11 | $4,800,000 | 563,000 | $9 | 10.6 hrs |
| 18 | Danmaku | 10 | N/A | N/A | N/A | N/A |
| 19 | Rolling Gunner | 10 | $5,100,000 | 517,000 | $10 | 12.8 hrs |
| 20 | Shape Shifter Formations | 10 | $6,700,000 | 702,000 | $10 | 5.3 hrs |
| 21 | Crimzon Clover | 9 | $2,500,000 | 840,000 | $3 | 6.9 hrs |
| 22 | Espgaluda | 9 | $9,300,000 | 700,000 | $13 | 11.0 hrs |
| 23 | Nex Machina | 9 | $6,200,000 | 833,000 | $7 | 10.0 hrs |
| 24 | Furi | 8 | $57,900,000 | 5,000,000 | $12 | 18.6 hrs |
| 25 | Halls of Torment | 8 | $16,223 | 2,370 | $7 | N/A |
| 26 | Progear | 8 | $829,000 | 181,000 | $5 | 10.6 hrs |
| 27 | Rogue Genesia | 8 | $35,400,000 | 1,300,000 | $27 | 11.6 hrs |
| 28 | Void Rain | 8 | $368,000 | 86,190 | $4 | 7.1 hrs |
| 29 | Alienation | 7 | $1,500,000 | 168,000 | $9 | 6.5 hrs |
| 30 | Brotato | 7 | $38,500,000 | 2,500,000 | $15 | 15.0 hrs |
| 31 | Deathsmiles | 7 | $4,200,000 | 427,000 | $10 | 21.6 hrs |
| 32 | Drainus | 7 | $336,000 | 44,610 | $8 | 8.1 hrs |
| 33 | Schildmaid MX | 7 | $7,768 | 2,370 | $3 | N/A |
| 34 | Samidare | 6 | $32,700,000 | 2,400,000 | $14 | 5.1 hrs |
| 35 | Voidigo | 6 | N/A | 7,110 | $0 | N/A |
| 36 | Undertale | 5 | $8,600,000 | 1,100,000 | $8 | 11.6 hrs |
| 37 | Archvale | 4 | $3,300,000 | 437,000 | $8 | 11.0 hrs |
| 38 | Crimson Dawn | 4 | N/A | N/A | N/A | N/A |
| 39 | Deep Rock Galactic Survivors | 4 | $3,300,000 | 621,000 | $5 | 10.6 hrs |
| 40 | God of Weapons | 4 | $382,000 | 27,690 | $14 | 2.5 hrs |
| 41 | Greedland | 4 | $751,000 | 108,000 | $7 | 1.3 hrs |
| 42 | Gunfire Reborn | 4 | $15,871 | 2,550 | $6 | N/A |
| 43 | Jamestown | 4 | $168,000 | 63,540 | $3 | 5.4 hrs |
| 44 | Just Shapes and Beats | 4 | $6,900,000 | 841,000 | $8 | 3.1 hrs |
| 45 | Kill Knight | 4 | $494,000 | 155,000 | $3 | 5.8 hrs |
| 46 | Mad God | 4 | $13,000,000 | 1,600,000 | $8 | 2.9 hrs |
| 47 | Magicraft | 4 | N/A | N/A | N/A | N/A |
| 48 | Nomad Survivor | 4 | $144,000 | 32,430 | $4 | 3.8 hrs |
| 49 | Nova Drift | 4 | N/A | N/A | N/A | N/A |
| 50 | Ravenswatch | 4 | $162,000 | 21,270 | $8 | 2.9 hrs |
| 51 | REMEDIUM: Sentinels | 4 | $241,000 | 71,700 | $3 | 6.3 hrs |
| 52 | Scarlet Tower | 4 | $263,000 | 67,410 | $4 | 7.0 hrs |
| 53 | Sole Saga | 4 | $10,134 | 2,850 | $4 | N/A |
| 54 | Star Survivor | 4 | $2,609 | 540 | $5 | N/A |
| 55 | SuperTotalCarnage | 4 | $1,300,000 | 122,000 | $11 | 1.0 hrs |
| 56 | Swarm Grinder | 4 | $630,000 | 144,000 | $4 | 8.2 hrs |
| 57 | Time Wasters | 4 | $111,000 | 8,700 | $13 | N/A |
| 58 | Vampire Survivors | 4 | $264,000 | 73,800 | $4 | 1.7 hrs |
| 59 | Alcon | 3 | N/A | 1,200,000 | $0 | 7.8 hrs |
| 60 | Batsugun | 3 | $5,602 | 1,830 | $3 | N/A |
| 61 | Children of Morta | 3 | $4,000,000 | 416,000 | $10 | 2.9 hrs |
| 62 | Dodonpachi Resurrection | 3 | $69,562 | 14,280 | $5 | 5.0 hrs |
| 63 | Grind Stormer | 3 | $6,300,000 | 510,000 | $12 | 2.6 hrs |
| 64 | Like Dreamer | 3 | $381,000 | 75,930 | $5 | 6.7 hrs |
| 65 | Mothergunship | 3 | $74,915 | 17,310 | $4 | 3.4 hrs |
| 66 | Risk of Rain 2 | 3 | $3,800,000 | 571,000 | $7 | 8.0 hrs |
| 67 | Truxton | 3 | $1,320 | 1,410 | $1 | N/A |
| 68 | Army of Ruin | 2 | $16,626 | 4,590 | $4 | N/A |
| 69 | Ball X Pit | 2 | $137,000 | 36,330 | $4 | 7.9 hrs |
| 70 | Battle Garegga | 2 | $131,000 | 43,860 | $3 | 2.2 hrs |
| 71 | Blue Revolver | 2 | $22,500,000 | 1,300,000 | $17 | 9.0 hrs |
| 72 | Bullet Hell Monday | 2 | $3,500,000 | 334,000 | $10 | 6.7 hrs |
| 73 | Cuphead Goated | 2 | $9,400,000 | 660,000 | $14 | 11.2 hrs |
| 74 | Gunlocked | 2 | $38,600,000 | 4,000,000 | $10 | 6.2 hrs |
| 75 | Gunvein | 2 | $100,000 | 157,000 | $1 | 11.3 hrs |
| 76 | Loaded 95' | 2 | $1,200,000 | 152,000 | $8 | 4.8 hrs |
| 77 | Mushihimesama Futari | 2 | $296,000 | 84,480 | $4 | 4.9 hrs |
| 78 | Pathfinder Gallowspire Survivors | 2 | $144,500,000 | 8,500,000 | $17 | 16.8 hrs |
| 79 | Rabi Rabi | 2 | N/A | N/A | N/A | N/A |
| 80 | Renfield | 2 | $21,899 | 6,000 | $4 | N/A |
| 81 | Streets of Rogue | 2 | $4,421 | 4,590 | $1 | N/A |
| 82 | The Noobs Are Coming | 2 | $3,300,000 | 887,000 | $4 | 12.0 hrs |
| 83 | The Spell Brigade | 2 | $1,678 | 450 | $4 | N/A |
Wrapping Up
Enter the Gungeon is the obvious answer, and the data backs it up with a lot of conviction, but Star of Providence and The Void Rains Upon Her Heart both earned their spots through consistent community enthusiasm rather than name recognition, and those two are worth paying attention to.
The split between the roguelite crowd and the shmup purists also made this list more interesting than I expected.
If you’ve only played Gungeon and Nuclear Throne and think you know bullet hell, Dodonpachi and Ikaruga will have something to say about that.
And if you’re still figuring out where bullet hell ends and bullet heaven begins, the Bullet Heaven vs. Bullet Hell guide is a good place to sort it out.
Take care and talk soon 🙂